Age of Empires IV

Fishing Boat · Age of Empires IV: Unit costs and base values

Fishing Boat · wood × 75

What the data says

Fishing Boat · 2 · ab

Age
2
Civilizations
ab
Base health
100
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
wood75

Fishing Boat · 2 · ay

Age
2
Civilizations
ay
Base health
100
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
wood75

Fishing Boat · 2 · by

Age
2
Civilizations
by
Base health
100
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
wood75

Fishing Boat · 2 · ch

Age
2
Civilizations
ch
Base health
100
Base movement speed
1.5
Recipe / training time (s)
25
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
wood75

Fishing Boat · 2 · de

Age
2
Civilizations
de
Base health
150
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
wood75

Fishing Boat · 2 · en

Age
2
Civilizations
en
Base health
100
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
wood68

Fishing Boat · 2 · fr

Age
2
Civilizations
fr
Base health
100
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
wood75

Fishing Boat · 2 · gol

Age
2
Civilizations
gol
Base health
100
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
wood75

Fishing Boat · 2 · hr

Age
2
Civilizations
hr
Base health
100
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
wood75

Fishing Boat · 1 · hl

Age
1
Civilizations
hl
Base health
100
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
wood75

Fishing Boat · 2 · ja

Age
2
Civilizations
ja
Base health
100
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
wood56

Fishing Boat · 2 · je

Age
2
Civilizations
je
Base health
100
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
wood75

Fishing Boat · 1 · jin

Age
1
Civilizations
jin
Base health
100
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
wood75

Fishing Boat · 2 · kt

Age
2
Civilizations
kt
Base health
100
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
wood75

Fishing Boat · 2 · mac

Age
2
Civilizations
mac
Base health
100
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
wood75

Fishing Boat · 2 · ma

Age
2
Civilizations
ma
Base health
100
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
wood75

Fishing Boat · 2 · mo

Age
2
Civilizations
mo
Base health
100
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
wood75

Fishing Boat · 2 · od

Age
2
Civilizations
od
Base health
100
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
wood75

Fishing Boat · 2 · ot

Age
2
Civilizations
ot
Base health
100
Base movement speed
1.65
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
wood75

Fishing Boat · 2 · sco

Age
2
Civilizations
sco
Base health
100
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
wood75

Fishing Boat · 2 · sen

Age
2
Civilizations
sen
Base health
100
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
wood56

Fishing Boat · 2 · tug

Age
2
Civilizations
tug
Base health
150
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
wood75

Fishing Boat · 2 · zx

Age
2
Civilizations
zx
Base health
100
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
wood75

Using this reference

Check the version of Fishing Boat before comparing its numbers. Age, civilization, tier or star level can identify different records under the same unit name. Costs and population belong to the selected record, so compare like with like before planning a group.

If materials are listed, use the quantity calculator for the number of units you want to produce. That total is a resource budget, not a combat forecast. The table does not model positioning, opposing units, upgrades or a complete army composition.

A worked example

Suppose you want 4 × Fishing Boat. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is wood × 300.

One useful comparison

For Base health, Fishing Boat is listed at 100, compared with 225 for Trade Ship: a difference of 125. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Plan your scenario

Result

Crafts required: 1 · Output per craft: 1 · Result: 1

Direct ingredients

  • wood × 75

How it is calculated

crafts = ceiling(items wanted ÷ output per craft); each ingredient = crafts × amount per craft

This adds direct inputs for the selected recipe. It does not recursively craft ingredients, include inventory, or assume bonuses, parallel production or unlocks.

Side-by-side reference
DetailFishing Boat · 2 · abArcherDifference
Age220
Civilizationsabab—
Base health1007030
Base movement speed1.51.250.25
Recipe / training time (s)301515
Population cost110

A name without a verified local label stays in the source language. The surrounding guide and controls are localized; identifiers are not invented translations.

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