Trade Ship · Age of Empires IV: Unit costs and base values
Trade Ship · wood × 100 + gold × 100
What the data says
Trade Ship · 2 · ab
Age
2
Civilizations
ab
Base health
225
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
2
Direct ingredients · Output per craft: 1
Detail
Value
wood
100
gold
100
Trade Ship · 2 · ay
Age
2
Civilizations
ay
Base health
225
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
2
Direct ingredients · Output per craft: 1
Detail
Value
wood
100
gold
100
Trade Ship · 2 · by
Age
2
Civilizations
by
Base health
225
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
2
Direct ingredients · Output per craft: 1
Detail
Value
wood
100
gold
100
Trade Ship · 2 · ch
Age
2
Civilizations
ch
Base health
225
Base movement speed
1.5
Recipe / training time (s)
25
Population cost
2
Direct ingredients · Output per craft: 1
Detail
Value
wood
100
gold
100
Trade Ship · 2 · de
Age
2
Civilizations
de
Base health
225
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
2
Direct ingredients · Output per craft: 1
Detail
Value
wood
100
gold
100
Trade Ship · 2 · en
Age
2
Civilizations
en
Base health
225
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
2
Direct ingredients · Output per craft: 1
Detail
Value
wood
90
gold
90
Trade Ship · 2 · fr
Age
2
Civilizations
fr
Base health
225
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
2
Direct ingredients · Output per craft: 1
Detail
Value
wood
100
gold
100
Trade Ship · 2 · gol
Age
2
Civilizations
gol
Base health
225
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
2
Direct ingredients · Output per craft: 1
Detail
Value
wood
100
gold
100
Trade Ship · 2 · hr
Age
2
Civilizations
hr
Base health
225
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
2
Direct ingredients · Output per craft: 1
Detail
Value
wood
100
gold
100
Trade Ship · 2 · hl
Age
2
Civilizations
hl
Base health
225
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
2
Direct ingredients · Output per craft: 1
Detail
Value
wood
100
gold
100
Trade Ship · 2 · ja
Age
2
Civilizations
ja
Base health
225
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
2
Direct ingredients · Output per craft: 1
Detail
Value
wood
100
gold
100
Trade Ship · 2 · je
Age
2
Civilizations
je
Base health
225
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
2
Direct ingredients · Output per craft: 1
Detail
Value
wood
100
gold
100
Trade Ship · 2 · jin
Age
2
Civilizations
jin
Base health
225
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
2
Direct ingredients · Output per craft: 1
Detail
Value
wood
100
gold
100
Trade Ship · 2 · mac
Age
2
Civilizations
mac
Base health
225
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
2
Direct ingredients · Output per craft: 1
Detail
Value
wood
100
gold
100
Trade Ship · 2 · ma
Age
2
Civilizations
ma
Base health
225
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
2
Direct ingredients · Output per craft: 1
Detail
Value
wood
100
gold
100
Trade Ship · 2 · mo
Age
2
Civilizations
mo
Base health
225
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
2
Direct ingredients · Output per craft: 1
Detail
Value
wood
100
gold
100
Trade Ship · 2 · od
Age
2
Civilizations
od
Base health
225
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
2
Direct ingredients · Output per craft: 1
Detail
Value
wood
100
gold
100
Trade Ship · 2 · ot
Age
2
Civilizations
ot
Base health
225
Base movement speed
1.65
Recipe / training time (s)
30
Population cost
2
Direct ingredients · Output per craft: 1
Detail
Value
wood
100
gold
100
Trade Ship · 2 · sco
Age
2
Civilizations
sco
Base health
225
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
2
Direct ingredients · Output per craft: 1
Detail
Value
wood
100
gold
100
Trade Ship · 2 · sen
Age
2
Civilizations
sen
Base health
225
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
2
Direct ingredients · Output per craft: 1
Detail
Value
wood
100
gold
100
Trade Ship · 2 · tug
Age
2
Civilizations
tug
Base health
225
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
2
Direct ingredients · Output per craft: 1
Detail
Value
wood
100
gold
100
Trade Ship · 2 · vik
Age
2
Civilizations
vik
Base health
225
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
2
Direct ingredients · Output per craft: 1
Detail
Value
wood
100
gold
100
Trade Ship · 2 · zx
Age
2
Civilizations
zx
Base health
225
Base movement speed
1.5
Recipe / training time (s)
30
Population cost
2
Direct ingredients · Output per craft: 1
Detail
Value
wood
100
gold
100
Using this reference
Check the version of Trade Ship before comparing its numbers. Age, civilization, tier or star level can identify different records under the same unit name. Costs and population belong to the selected record, so compare like with like before planning a group.
If materials are listed, use the quantity calculator for the number of units you want to produce. That total is a resource budget, not a combat forecast. The table does not model positioning, opposing units, upgrades or a complete army composition.
A worked example
Suppose you want 4 × Trade Ship. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is wood × 400 and gold × 400.
One useful comparison
For Base health, Trade Ship is listed at 225, compared with 100 for Fishing Boat: a difference of 125. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
crafts = ceiling(items wanted ÷ output per craft); each ingredient = crafts × amount per craft
This adds direct inputs for the selected recipe. It does not recursively craft ingredients, include inventory, or assume bonuses, parallel production or unlocks.
Side-by-side reference
Detail
Trade Ship · 2 · ab
Archer
Difference
Age
2
2
0
Civilizations
ab
ab
—
Base health
225
70
155
Base movement speed
1.5
1.25
0.25
Recipe / training time (s)
30
15
15
Population cost
2
1
1
A name without a verified local label stays in the source language. The surrounding guide and controls are localized; identifiers are not invented translations.