Age of Empires IV

Archer · Age of Empires IV: Unit costs and base values

Archer · food × 30 + wood × 50

What the data says

Archer · 2 · ab

Age
2
Civilizations
ab
Base health
70
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Veteran Archer · 3 · ab

Age
3
Civilizations
ab
Base health
80
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Elite Archer · 4 · ab

Age
4
Civilizations
ab
Base health
95
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Archer · 2 · ay

Age
2
Civilizations
ay
Base health
70
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Veteran Archer · 3 · ay

Age
3
Civilizations
ay
Base health
80
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Elite Archer · 4 · ay

Age
4
Civilizations
ay
Base health
95
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Archer · 2 · by

Age
2
Civilizations
by
Base health
70
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Veteran Archer · 3 · by

Age
3
Civilizations
by
Base health
80
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Elite Archer · 4 · by

Age
4
Civilizations
by
Base health
95
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Archer · 2 · ch

Age
2
Civilizations
ch
Base health
70
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Veteran Archer · 3 · ch

Age
3
Civilizations
ch
Base health
80
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Elite Archer · 4 · ch

Age
4
Civilizations
ch
Base health
95
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Archer · 2 · de

Age
2
Civilizations
de
Base health
70
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Veteran Archer · 3 · de

Age
3
Civilizations
de
Base health
80
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Elite Archer · 4 · de

Age
4
Civilizations
de
Base health
95
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Archer · 2 · fr

Age
2
Civilizations
fr
Base health
70
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Veteran Archer · 3 · fr

Age
3
Civilizations
fr
Base health
80
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Elite Archer · 4 · fr

Age
4
Civilizations
fr
Base health
95
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Archer · 2 · gol

Age
2
Civilizations
gol
Base health
70
Base movement speed
1.25
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Veteran Archer · 3 · gol

Age
3
Civilizations
gol
Base health
80
Base movement speed
1.25
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Elite Archer · 4 · gol

Age
4
Civilizations
gol
Base health
95
Base movement speed
1.25
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Archer · 2 · hr

Age
2
Civilizations
hr
Base health
70
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Veteran Archer · 3 · hr

Age
3
Civilizations
hr
Base health
80
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Elite Archer · 4 · hr

Age
4
Civilizations
hr
Base health
95
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Archer · 2 · je

Age
2
Civilizations
je
Base health
70
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Veteran Archer · 3 · je

Age
3
Civilizations
je
Base health
80
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Elite Archer · 4 · je

Age
4
Civilizations
je
Base health
95
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Archer · 2 · kt

Age
2
Civilizations
kt
Base health
70
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Veteran Archer · 3 · kt

Age
3
Civilizations
kt
Base health
80
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Elite Archer · 4 · kt

Age
4
Civilizations
kt
Base health
95
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Archer · 2 · ma

Age
2
Civilizations
ma
Base health
70
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Veteran Archer · 3 · ma

Age
3
Civilizations
ma
Base health
80
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Elite Archer · 4 · ma

Age
4
Civilizations
ma
Base health
95
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Archer · 2 · mo

Age
2
Civilizations
mo
Base health
70
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Veteran Archer · 3 · mo

Age
3
Civilizations
mo
Base health
80
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Elite Archer · 4 · mo

Age
4
Civilizations
mo
Base health
95
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Archer · 2 · ot

Age
2
Civilizations
ot
Base health
70
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Veteran Archer · 3 · ot

Age
3
Civilizations
ot
Base health
80
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Elite Archer · 4 · ot

Age
4
Civilizations
ot
Base health
95
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Archer · 2 · ru

Age
2
Civilizations
ru
Base health
70
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Veteran Archer · 3 · ru

Age
3
Civilizations
ru
Base health
80
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Elite Archer · 4 · ru

Age
4
Civilizations
ru
Base health
95
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Archer · 2 · tug

Age
2
Civilizations
tug
Base health
70
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Veteran Archer · 3 · tug

Age
3
Civilizations
tug
Base health
80
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Elite Archer · 4 · tug

Age
4
Civilizations
tug
Base health
95
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Archer · 2 · vik

Age
2
Civilizations
vik
Base health
70
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Veteran Archer · 3 · vik

Age
3
Civilizations
vik
Base health
80
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Elite Archer · 4 · vik

Age
4
Civilizations
vik
Base health
95
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food30
wood50

Using this reference

Check the version of Archer before comparing its numbers. Age, civilization, tier or star level can identify different records under the same unit name. Costs and population belong to the selected record, so compare like with like before planning a group.

If materials are listed, use the quantity calculator for the number of units you want to produce. That total is a resource budget, not a combat forecast. The table does not model positioning, opposing units, upgrades or a complete army composition.

What changes between variants

Archer includes 48 recorded variants. Comparing Archer · 2 · ab with Elite Archer · 4 · vik changes these fields: Age: 2 → 4 and Base health: 70 → 95. Select the variant that matches your situation before using its figures in the calculator. The intermediate records remain in the full table if you need a closer comparison.

A worked example

Suppose you want 4 × Archer. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is food × 120 and wood × 200.

One useful comparison

For Base health, Archer is listed at 70, compared with 80 for Arbalétrier: a difference of 10. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Plan your scenario

Result

Crafts required: 1 · Output per craft: 1 · Result: 1

Direct ingredients

  • food × 30
  • wood × 50

How it is calculated

crafts = ceiling(items wanted ÷ output per craft); each ingredient = crafts × amount per craft

This adds direct inputs for the selected recipe. It does not recursively craft ingredients, include inventory, or assume bonuses, parallel production or unlocks.

Side-by-side reference
DetailArcher · 2 · abBaghlahDifference
Age220
Civilizationsabab—
Base health70450-380
Base movement speed1.251.375-0.125
Recipe / training time (s)1530-15
Population cost13-2

A name without a verified local label stays in the source language. The surrounding guide and controls are localized; identifiers are not invented translations.

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Sources and snapshot

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