Archer · Age of Empires IV: Unit costs and base values
Archer · food × 30 + wood × 50
What the data says
Archer · 2 · ab
Age
2
Civilizations
ab
Base health
70
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Veteran Archer · 3 · ab
Age
3
Civilizations
ab
Base health
80
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Elite Archer · 4 · ab
Age
4
Civilizations
ab
Base health
95
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Archer · 2 · ay
Age
2
Civilizations
ay
Base health
70
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Veteran Archer · 3 · ay
Age
3
Civilizations
ay
Base health
80
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Elite Archer · 4 · ay
Age
4
Civilizations
ay
Base health
95
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Archer · 2 · by
Age
2
Civilizations
by
Base health
70
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Veteran Archer · 3 · by
Age
3
Civilizations
by
Base health
80
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Elite Archer · 4 · by
Age
4
Civilizations
by
Base health
95
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Archer · 2 · ch
Age
2
Civilizations
ch
Base health
70
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Veteran Archer · 3 · ch
Age
3
Civilizations
ch
Base health
80
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Elite Archer · 4 · ch
Age
4
Civilizations
ch
Base health
95
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Archer · 2 · de
Age
2
Civilizations
de
Base health
70
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Veteran Archer · 3 · de
Age
3
Civilizations
de
Base health
80
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Elite Archer · 4 · de
Age
4
Civilizations
de
Base health
95
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Archer · 2 · fr
Age
2
Civilizations
fr
Base health
70
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Veteran Archer · 3 · fr
Age
3
Civilizations
fr
Base health
80
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Elite Archer · 4 · fr
Age
4
Civilizations
fr
Base health
95
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Archer · 2 · gol
Age
2
Civilizations
gol
Base health
70
Base movement speed
1.25
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Veteran Archer · 3 · gol
Age
3
Civilizations
gol
Base health
80
Base movement speed
1.25
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Elite Archer · 4 · gol
Age
4
Civilizations
gol
Base health
95
Base movement speed
1.25
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Archer · 2 · hr
Age
2
Civilizations
hr
Base health
70
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Veteran Archer · 3 · hr
Age
3
Civilizations
hr
Base health
80
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Elite Archer · 4 · hr
Age
4
Civilizations
hr
Base health
95
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Archer · 2 · je
Age
2
Civilizations
je
Base health
70
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Veteran Archer · 3 · je
Age
3
Civilizations
je
Base health
80
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Elite Archer · 4 · je
Age
4
Civilizations
je
Base health
95
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Archer · 2 · kt
Age
2
Civilizations
kt
Base health
70
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Veteran Archer · 3 · kt
Age
3
Civilizations
kt
Base health
80
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Elite Archer · 4 · kt
Age
4
Civilizations
kt
Base health
95
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Archer · 2 · ma
Age
2
Civilizations
ma
Base health
70
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Veteran Archer · 3 · ma
Age
3
Civilizations
ma
Base health
80
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Elite Archer · 4 · ma
Age
4
Civilizations
ma
Base health
95
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Archer · 2 · mo
Age
2
Civilizations
mo
Base health
70
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Veteran Archer · 3 · mo
Age
3
Civilizations
mo
Base health
80
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Elite Archer · 4 · mo
Age
4
Civilizations
mo
Base health
95
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Archer · 2 · ot
Age
2
Civilizations
ot
Base health
70
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Veteran Archer · 3 · ot
Age
3
Civilizations
ot
Base health
80
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Elite Archer · 4 · ot
Age
4
Civilizations
ot
Base health
95
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Archer · 2 · ru
Age
2
Civilizations
ru
Base health
70
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Veteran Archer · 3 · ru
Age
3
Civilizations
ru
Base health
80
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Elite Archer · 4 · ru
Age
4
Civilizations
ru
Base health
95
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Archer · 2 · tug
Age
2
Civilizations
tug
Base health
70
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Veteran Archer · 3 · tug
Age
3
Civilizations
tug
Base health
80
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Elite Archer · 4 · tug
Age
4
Civilizations
tug
Base health
95
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Archer · 2 · vik
Age
2
Civilizations
vik
Base health
70
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Veteran Archer · 3 · vik
Age
3
Civilizations
vik
Base health
80
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Elite Archer · 4 · vik
Age
4
Civilizations
vik
Base health
95
Base movement speed
1.25
Recipe / training time (s)
15
Population cost
1
Direct ingredients · Output per craft: 1
Detail
Value
food
30
wood
50
Using this reference
Check the version of Archer before comparing its numbers. Age, civilization, tier or star level can identify different records under the same unit name. Costs and population belong to the selected record, so compare like with like before planning a group.
If materials are listed, use the quantity calculator for the number of units you want to produce. That total is a resource budget, not a combat forecast. The table does not model positioning, opposing units, upgrades or a complete army composition.
What changes between variants
Archer includes 48 recorded variants. Comparing Archer · 2 · ab with Elite Archer · 4 · vik changes these fields: Age: 2 → 4 and Base health: 70 → 95. Select the variant that matches your situation before using its figures in the calculator. The intermediate records remain in the full table if you need a closer comparison.
A worked example
Suppose you want 4 × Archer. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is food × 120 and wood × 200.
One useful comparison
For Base health, Archer is listed at 70, compared with 80 for Arbalétrier: a difference of 10. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
crafts = ceiling(items wanted ÷ output per craft); each ingredient = crafts × amount per craft
This adds direct inputs for the selected recipe. It does not recursively craft ingredients, include inventory, or assume bonuses, parallel production or unlocks.
Side-by-side reference
Detail
Archer · 2 · ab
Baghlah
Difference
Age
2
2
0
Civilizations
ab
ab
—
Base health
70
450
-380
Base movement speed
1.25
1.375
-0.125
Recipe / training time (s)
15
30
-15
Population cost
1
3
-2
A name without a verified local label stays in the source language. The surrounding guide and controls are localized; identifiers are not invented translations.