Teamfight Tactics

Scar · Teamfight Tactics: Unit costs and base values

Scar · Base resource cost: 3 · Traits: Firelight · Watcher · Role: APTank

What the data says

Scar

Base resource cost
3
Traits
Firelight · Watcher
Role
APTank
Base health
800
Base attack damage
50
Base armor
50
Base magic resistance
50
Base attacks per second
0.65
Mana to cast
170
Starting mana
80
Base range
1
Ability
Sumpsnipe Surprise

Using this reference

Check the version of Scar before comparing its numbers. Age, civilization, tier or star level can identify different records under the same unit name. Costs and population belong to the selected record, so compare like with like before planning a group.

If materials are listed, use the quantity calculator for the number of units you want to produce. That total is a resource budget, not a combat forecast. The table does not model positioning, opposing units, upgrades or a complete army composition.

One useful comparison

For Base resource cost, Scar is listed at 3, compared with 4 for Ekko: a difference of 1. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Plan your scenario

Side-by-side reference
DetailScarSingedDifference
Base resource cost312
TraitsFirelight · WatcherChem-Baron · Sentinel—
RoleAPTankAPTank—
Base health800650150
Base attack damage5055-5
Base armor504010
Base magic resistance504010
Base attacks per second0.650.60.05
Mana to cast17050120
Starting mana80080
Base range110
AbilitySumpsnipe SurpriseDangerous Mutations—

A name without a verified local label stays in the source language. The surrounding guide and controls are localized; identifiers are not invented translations.

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