Teamfight Tactics

Vi · Teamfight Tactics: Unit costs and base values

Vi · Base resource cost: 4 · Traits: Enforcer · Pit Fighter · Role: ADFighter

What the data says

Vi

Base resource cost
4
Traits
Enforcer · Pit Fighter
Role
ADFighter
Base health
1100
Base attack damage
75
Base armor
50
Base magic resistance
50
Base attacks per second
0.85
Mana to cast
100
Starting mana
40
Base range
1
Ability
Wrecking Crew

Using this reference

Check the version of Vi before comparing its numbers. Age, civilization, tier or star level can identify different records under the same unit name. Costs and population belong to the selected record, so compare like with like before planning a group.

If materials are listed, use the quantity calculator for the number of units you want to produce. That total is a resource budget, not a combat forecast. The table does not model positioning, opposing units, upgrades or a complete army composition.

One useful comparison

For Base resource cost, Vi is listed at 4, compared with 5 for Caitlyn: a difference of 1. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Plan your scenario

Side-by-side reference
DetailViSingedDifference
Base resource cost413
TraitsEnforcer · Pit FighterChem-Baron · Sentinel—
RoleADFighterAPTank—
Base health1100650450
Base attack damage755520
Base armor504010
Base magic resistance504010
Base attacks per second0.850.60.25
Mana to cast1005050
Starting mana40040
Base range110
AbilityWrecking CrewDangerous Mutations—

A name without a verified local label stays in the source language. The surrounding guide and controls are localized; identifiers are not invented translations.

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Sources and snapshot

Teamfight Tactics · Sources and snapshot ↗

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