Age of Empires IV

Handcannoneer · Age of Empires IV: Unit costs and base values

Handcannoneer · food × 120 + gold × 120

What the data says

Handcannoneer · 4 · ab

Age
4
Civilizations
ab
Base health
130
Base movement speed
1.125
Recipe / training time (s)
35
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food120
gold120

Handcannoneer · 4 · ay

Age
4
Civilizations
ay
Base health
130
Base movement speed
1.125
Recipe / training time (s)
35
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food120
gold120

Handcannoneer · 4 · by

Age
4
Civilizations
by
Base health
130
Base movement speed
1.125
Recipe / training time (s)
35
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food120
gold120

Handcannoneer · 4 · ch

Age
4
Civilizations
ch
Base health
130
Base movement speed
1.125
Recipe / training time (s)
35
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food120
gold120

Handcannoneer · 4 · de

Age
4
Civilizations
de
Base health
130
Base movement speed
1.125
Recipe / training time (s)
35
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food120
gold120

Handcannoneer · 4 · en

Age
4
Civilizations
en
Base health
130
Base movement speed
1.125
Recipe / training time (s)
35
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food120
gold120

Handcannoneer · 4 · fr

Age
4
Civilizations
fr
Base health
130
Base movement speed
1.125
Recipe / training time (s)
35
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food120
gold120

Handcannoneer · 4 · gol

Age
4
Civilizations
gol
Base health
130
Base movement speed
1.125
Recipe / training time (s)
70
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food120
gold120

Handcannoneer · 4 · hr

Age
4
Civilizations
hr
Base health
130
Base movement speed
1.125
Recipe / training time (s)
35
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food120
gold120

Early Handcannoneer · 3 · hl

Age
3
Civilizations
hl
Base health
100
Base movement speed
1.125
Recipe / training time (s)
35
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food120
gold120

Handcannoneer · 4 · hl

Age
4
Civilizations
hl
Base health
130
Base movement speed
1.125
Recipe / training time (s)
35
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food120
gold120

Handcannoneer · 4 · je

Age
4
Civilizations
je
Base health
130
Base movement speed
1.125
Recipe / training time (s)
35
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food120
gold120

Handcannoneer · 4 · mac

Age
4
Civilizations
mac
Base health
130
Base movement speed
1.125
Recipe / training time (s)
35
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food120
gold120

Handcannoneer · 4 · mo

Age
4
Civilizations
mo
Base health
130
Base movement speed
1.125
Recipe / training time (s)
35
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food120
gold120

Handcannoneer · 4 · tug

Age
4
Civilizations
tug
Base health
130
Base movement speed
1.125
Recipe / training time (s)
35
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food120
gold120

Handcannoneer · 4 · vik

Age
4
Civilizations
vik
Base health
130
Base movement speed
1.125
Recipe / training time (s)
35
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food120
gold120

Using this reference

Check the version of Handcannoneer before comparing its numbers. Age, civilization, tier or star level can identify different records under the same unit name. Costs and population belong to the selected record, so compare like with like before planning a group.

If materials are listed, use the quantity calculator for the number of units you want to produce. That total is a resource budget, not a combat forecast. The table does not model positioning, opposing units, upgrades or a complete army composition.

A worked example

Suppose you want 4 × Handcannoneer. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is food × 480 and gold × 480.

Plan your scenario

Result

Crafts required: 1 · Output per craft: 1 · Result: 1

Direct ingredients

  • food × 120
  • gold × 120

How it is calculated

crafts = ceiling(items wanted ÷ output per craft); each ingredient = crafts × amount per craft

This adds direct inputs for the selected recipe. It does not recursively craft ingredients, include inventory, or assume bonuses, parallel production or unlocks.

Side-by-side reference
DetailHandcannoneer · 4 · abArcherDifference
Age422
Civilizationsabab—
Base health1307060
Base movement speed1.1251.25-0.125
Recipe / training time (s)351520
Population cost110

A name without a verified local label stays in the source language. The surrounding guide and controls are localized; identifiers are not invented translations.

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