Age of Empires IV

Springald · Age of Empires IV: Unit costs and base values

Springald · wood × 150 + gold × 100

What the data says

Springald · 3 · ab

Age
3
Civilizations
ab
Base health
85
Base movement speed
0.875
Recipe / training time (s)
20
Population cost
2
Direct ingredients · Output per craft: 1
DetailValue
wood150
gold100

Springald · 3 · ay

Age
3
Civilizations
ay
Base health
85
Base movement speed
0.875
Recipe / training time (s)
20
Population cost
2
Direct ingredients · Output per craft: 1
DetailValue
wood150
gold100

Springald · 3 · by

Age
3
Civilizations
by
Base health
85
Base movement speed
0.875
Recipe / training time (s)
20
Population cost
2
Direct ingredients · Output per craft: 1
DetailValue
wood150
gold100

Springald · 3 · ch

Age
3
Civilizations
ch
Base health
85
Base movement speed
0.875
Recipe / training time (s)
20
Population cost
2
Direct ingredients · Output per craft: 1
DetailValue
wood150
gold100

Springald · 3 · de

Age
3
Civilizations
de
Base health
85
Base movement speed
0.875
Recipe / training time (s)
20
Population cost
2
Direct ingredients · Output per craft: 1
DetailValue
wood150
gold100

Springald · 3 · en

Age
3
Civilizations
en
Base health
85
Base movement speed
0.875
Recipe / training time (s)
20
Population cost
2
Direct ingredients · Output per craft: 1
DetailValue
wood150
gold100

Springald · 3 · fr

Age
3
Civilizations
fr
Base health
85
Base movement speed
0.875
Recipe / training time (s)
20
Population cost
2
Direct ingredients · Output per craft: 1
DetailValue
wood150
gold100

Springald · 3 · gol

Age
3
Civilizations
gol
Base health
85
Base movement speed
0.875
Recipe / training time (s)
20
Population cost
2
Direct ingredients · Output per craft: 1
DetailValue
wood150
gold100

Springald · 3 · hr

Age
3
Civilizations
hr
Base health
85
Base movement speed
0.875
Recipe / training time (s)
20
Population cost
2
Direct ingredients · Output per craft: 1
DetailValue
wood150
gold100

Springald · 3 · hl

Age
3
Civilizations
hl
Base health
85
Base movement speed
0.875
Recipe / training time (s)
20
Population cost
2
Direct ingredients · Output per craft: 1
DetailValue
wood150
gold100

Springald · 3 · ja

Age
3
Civilizations
ja
Base health
85
Base movement speed
0.875
Recipe / training time (s)
20
Population cost
2
Direct ingredients · Output per craft: 1
DetailValue
wood150
gold100

Springald · 3 · je

Age
3
Civilizations
je
Base health
85
Base movement speed
0.875
Recipe / training time (s)
20
Population cost
2
Direct ingredients · Output per craft: 1
DetailValue
wood150
gold100

Springald · 3 · kt

Age
3
Civilizations
kt
Base health
85
Base movement speed
0.875
Recipe / training time (s)
20
Population cost
2
Direct ingredients · Output per craft: 1
DetailValue
wood150
gold100

Springald · 3 · mac

Age
3
Civilizations
mac
Base health
85
Base movement speed
0.875
Recipe / training time (s)
20
Population cost
2
Direct ingredients · Output per craft: 1
DetailValue
wood150
gold100

Springald · 3 · ma

Age
3
Civilizations
ma
Base health
85
Base movement speed
0.875
Recipe / training time (s)
20
Population cost
2
Direct ingredients · Output per craft: 1
DetailValue
wood150
gold100

Springald · 3 · mo

Age
3
Civilizations
mo
Base health
85
Base movement speed
0.875
Recipe / training time (s)
20
Population cost
2
Direct ingredients · Output per craft: 1
DetailValue
wood150
gold100

Springald · 3 · od

Age
3
Civilizations
od
Base health
85
Base movement speed
0.875
Recipe / training time (s)
20
Population cost
2
Direct ingredients · Output per craft: 1
DetailValue
wood150
gold100

Springald · 3 · ot

Age
3
Civilizations
ot
Base health
85
Base movement speed
0.875
Recipe / training time (s)
20
Population cost
2
Direct ingredients · Output per craft: 1
DetailValue
wood150
gold100

Springald · 3 · ru

Age
3
Civilizations
ru
Base health
85
Base movement speed
0.875
Recipe / training time (s)
20
Population cost
2
Direct ingredients · Output per craft: 1
DetailValue
wood150
gold100

Springald · 3 · sco

Age
3
Civilizations
sco
Base health
85
Base movement speed
0.875
Recipe / training time (s)
20
Population cost
2
Direct ingredients · Output per craft: 1
DetailValue
wood150
gold100

Springald · 3 · sen

Age
3
Civilizations
sen
Base health
85
Base movement speed
0.875
Recipe / training time (s)
20
Population cost
2
Direct ingredients · Output per craft: 1
DetailValue
wood150
gold100

Springald · 3 · vik

Age
3
Civilizations
vik
Base health
85
Base movement speed
0.875
Recipe / training time (s)
20
Population cost
2
Direct ingredients · Output per craft: 1
DetailValue
wood150
gold100

Springald · 3 · zx

Age
3
Civilizations
zx
Base health
85
Base movement speed
0.875
Recipe / training time (s)
20
Population cost
2
Direct ingredients · Output per craft: 1
DetailValue
wood150
gold100

Using this reference

Check the version of Springald before comparing its numbers. Age, civilization, tier or star level can identify different records under the same unit name. Costs and population belong to the selected record, so compare like with like before planning a group.

If materials are listed, use the quantity calculator for the number of units you want to produce. That total is a resource budget, not a combat forecast. The table does not model positioning, opposing units, upgrades or a complete army composition.

A worked example

Suppose you want 4 × Springald. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is wood × 600 and gold × 400.

One useful comparison

For Base health, Springald is listed at 85, compared with 130 for Mangonel: a difference of 45. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Plan your scenario

Result

Crafts required: 1 · Output per craft: 1 · Result: 1

Direct ingredients

  • wood × 150
  • gold × 100

How it is calculated

crafts = ceiling(items wanted ÷ output per craft); each ingredient = crafts × amount per craft

This adds direct inputs for the selected recipe. It does not recursively craft ingredients, include inventory, or assume bonuses, parallel production or unlocks.

Side-by-side reference
DetailSpringald · 3 · abArcherDifference
Age321
Civilizationsabab—
Base health857015
Base movement speed0.8751.25-0.375
Recipe / training time (s)20155
Population cost211

A name without a verified local label stays in the source language. The surrounding guide and controls are localized; identifiers are not invented translations.

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