Age of Empires IV

Imam · Age of Empires IV: Unit costs and base values

Imam · gold × 150

What the data says

Imam · 3 · ab

Age
3
Civilizations
ab
Base health
90
Base movement speed
1.125
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
gold150

Imam · 3 · ma

Age
3
Civilizations
ma
Base health
90
Base movement speed
1.125
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
gold150

Imam · 3 · ot

Age
3
Civilizations
ot
Base health
90
Base movement speed
1.125
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
gold150

Imam · 2 · tug

Age
2
Civilizations
tug
Base health
90
Base movement speed
1.125
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
gold150

Using this reference

Check the version of Imam before comparing its numbers. Age, civilization, tier or star level can identify different records under the same unit name. Costs and population belong to the selected record, so compare like with like before planning a group.

If materials are listed, use the quantity calculator for the number of units you want to produce. That total is a resource budget, not a combat forecast. The table does not model positioning, opposing units, upgrades or a complete army composition.

What changes between variants

Imam includes 4 recorded variants. Comparing Imam · 3 · ab with Imam · 2 · tug changes these fields: Age: 3 → 2. Select the variant that matches your situation before using its figures in the calculator. The intermediate records remain in the full table if you need a closer comparison.

A worked example

Suppose you want 4 × Imam. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is gold × 600.

One useful comparison

For Base health, Imam is listed at 90, compared with 120 for Dervish: a difference of 30. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Plan your scenario

Result

Crafts required: 1 · Output per craft: 1 · Result: 1

Direct ingredients

  • gold × 150

How it is calculated

crafts = ceiling(items wanted ÷ output per craft); each ingredient = crafts × amount per craft

This adds direct inputs for the selected recipe. It does not recursively craft ingredients, include inventory, or assume bonuses, parallel production or unlocks.

Side-by-side reference
DetailImam · 3 · abArcherDifference
Age321
Civilizationsabab—
Base health907020
Base movement speed1.1251.25-0.125
Recipe / training time (s)301515
Population cost110

A name without a verified local label stays in the source language. The surrounding guide and controls are localized; identifiers are not invented translations.

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