VALORANT

Guardian · VALORANT: Loadout and base reference

Guardian · Shots per second: 5.25 · Magazine capacity: 12 · Reload / attack interval (s): 2.5

What the data says

0–50 m

Shots per second
5.25
Magazine capacity
12
Reload / attack interval (s)
2.5
Equip time (s)
1
Pellets per shot
1
Base price / credits
2250
Head damage in this band
195
Body damage in this band
65
Leg damage in this band
48.75

Using this reference

Use Guardian as a starting point for a comparison within the same game and version. Check which variant is shown before comparing two numbers: a distance band, operator loadout or hero form can change what a row describes. A value missing from the source is not a zero.

When choosing between entries, decide what matters for your next match first. Damage, ammunition, reload time and ability access answer different questions. Change one part of the comparison at a time; a larger number in one column does not establish that an entire loadout is better.

One useful comparison

For Head damage in this band, Guardian is listed at 195, compared with 200 for Warden: a difference of 5. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Plan your scenario

Side-by-side reference
Detail0–50 mOdinDifference
Shots per second5.2512-6.75
Magazine capacity12100-88
Reload / attack interval (s)2.55-2.5
Equip time (s)11.25-0.25
Pellets per shot110
Base price / credits22503200-950
Head damage in this band19595100
Body damage in this band653827
Leg damage in this band48.7532.316.45

A name without a verified local label stays in the source language. The surrounding guide and controls are localized; identifiers are not invented translations.

Related entries

Browse this game →

Sources and snapshot

VALORANT · Sources and snapshot ↗

Snapshot reviewed:

Source detail ↗

Browse all game collections →