VALORANT

Bulldog · VALORANT: Loadout and base reference

Bulldog · Shots per second: 10 · Magazine capacity: 24 · Reload / attack interval (s): 2.5

What the data says

0–50 m

Shots per second
10
Magazine capacity
24
Reload / attack interval (s)
2.5
Equip time (s)
1
Pellets per shot
1
Base price / credits
2050
Head damage in this band
115.5
Body damage in this band
35
Leg damage in this band
29.75

Using this reference

Use Bulldog as a starting point for a comparison within the same game and version. Check which variant is shown before comparing two numbers: a distance band, operator loadout or hero form can change what a row describes. A value missing from the source is not a zero.

When choosing between entries, decide what matters for your next match first. Damage, ammunition, reload time and ability access answer different questions. Change one part of the comparison at a time; a larger number in one column does not establish that an entire loadout is better.

One useful comparison

For Head damage in this band, Bulldog is listed at 115.5, compared with 105 for Ghost: a difference of 10.5. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Plan your scenario

Side-by-side reference
Detail0–50 mOdinDifference
Shots per second1012-2
Magazine capacity24100-76
Reload / attack interval (s)2.55-2.5
Equip time (s)11.25-0.25
Pellets per shot110
Base price / credits20503200-1150
Head damage in this band115.59520.5
Body damage in this band3538-3
Leg damage in this band29.7532.3-2.55

A name without a verified local label stays in the source language. The surrounding guide and controls are localized; identifiers are not invented translations.

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Sources and snapshot

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