Teamfight Tactics

Rumble · Teamfight Tactics: Unit costs and base values

Rumble · Base resource cost: 5 · Traits: Junker King · Scrap · Sentinel · Role: APFighter

What the data says

Rumble

Base resource cost
5
Traits
Junker King · Scrap · Sentinel
Role
APFighter
Base health
1200
Base attack damage
60
Base armor
65
Base magic resistance
65
Base attacks per second
0.8
Mana to cast
120
Starting mana
40
Base range
1
Ability
The Equalizer

Using this reference

Check the version of Rumble before comparing its numbers. Age, civilization, tier or star level can identify different records under the same unit name. Costs and population belong to the selected record, so compare like with like before planning a group.

If materials are listed, use the quantity calculator for the number of units you want to produce. That total is a resource budget, not a combat forecast. The table does not model positioning, opposing units, upgrades or a complete army composition.

Before you choose

For Rumble, start with these recorded details: Base resource cost: 5, Role: APFighter, and Base health: 1200. Check them together rather than treating any one as a complete description. If your game shows different values, compare the selected variant and source version before relying on this record.

Plan your scenario

Side-by-side reference
DetailRumbleSingedDifference
Base resource cost514
TraitsJunker King · Scrap · SentinelChem-Baron · Sentinel—
RoleAPFighterAPTank—
Base health1200650550
Base attack damage60555
Base armor654025
Base magic resistance654025
Base attacks per second0.80.60.2
Mana to cast1205070
Starting mana40040
Base range110
AbilityThe EqualizerDangerous Mutations—

A name without a verified local label stays in the source language. The surrounding guide and controls are localized; identifiers are not invented translations.

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