Rust
Workbench Level 3 · Rust: Ingredients and crafting planner
Workbench Level 3 · Metal Fragments × 1000 + High Quality Metal × 100 + Advanced Blueprint Fragment × 5
What the data says
Workbench Level 3
- Required workbench
- workbench2
- Recipe / training time (s)
- 25
- Stack size
- 1
- Default blueprint
- Yes
| Detail | Value |
|---|---|
| Metal Fragments | 1000 |
| High Quality Metal | 100 |
| Advanced Blueprint Fragment | 5 |
Using this reference
Before gathering materials for Workbench Level 3, choose the recipe or variant you actually intend to make. Alternative recipes are separate shopping lists: combining their inputs would overstate the cost. The quantity you enter is the number of finished items you want, so a recipe that produces several at once may leave a small surplus.
Start with the ingredients you have the least of. A large stock of one material cannot make up for a shortage of another. The list covers the final crafting step; if an ingredient is itself crafted, open its reference separately before planning a gathering trip.
A worked example
Suppose you want 4 × Workbench Level 3. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Metal Fragments × 4000, High Quality Metal × 400, and Advanced Blueprint Fragment × 20.
One useful comparison
For Recipe / training time (s), Workbench Level 3 is listed at 25, compared with 15 for Furnace: a difference of 10. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Plan your scenario
Result
Crafts required: 1 · Output per craft: 1 · Result: 1
Direct ingredients
- Metal Fragments × 1000
- High Quality Metal × 100
- Advanced Blueprint Fragment × 5
How it is calculated
crafts = ceiling(items wanted ÷ output per craft); each ingredient = crafts × amount per craft
This adds direct inputs for the selected recipe. It does not recursively craft ingredients, include inventory, or assume bonuses, parallel production or unlocks.
| Detail | Workbench Level 3 | Assault Rifle | Difference |
|---|---|---|---|
| Required workbench | workbench2 | workbench3 | — |
| Recipe / training time (s) | 25 | 35 | -10 |
| Stack size | 1 | 1 | 0 |
| Default blueprint | Yes | No | — |
A name without a verified local label stays in the source language. The surrounding guide and controls are localized; identifiers are not invented translations.
Related entries
Sources and snapshot
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