Rust

Bolt Action Rifle · Rust: Ingredients and crafting planner

Bolt Action Rifle · High Quality Metal × 20 + Rifle Body × 1 + Metal Pipe × 3 + Metal Spring × 1

What the data says

Bolt Action Rifle

Required workbench
workbench3
Recipe / training time (s)
35
Stack size
1
Direct research scrap
120
Default blueprint
No
Direct ingredients · Output per craft: 1
DetailValue
High Quality Metal20
Rifle Body1
Metal Pipe3
Metal Spring1

Using this reference

Before gathering materials for Bolt Action Rifle, choose the recipe or variant you actually intend to make. Alternative recipes are separate shopping lists: combining their inputs would overstate the cost. The quantity you enter is the number of finished items you want, so a recipe that produces several at once may leave a small surplus.

Start with the ingredients you have the least of. A large stock of one material cannot make up for a shortage of another. The list covers the final crafting step; if an ingredient is itself crafted, open its reference separately before planning a gathering trip.

A worked example

Suppose you want 4 × Bolt Action Rifle. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is High Quality Metal × 80, Rifle Body × 4, Metal Pipe × 12, and Metal Spring × 4.

One useful comparison

For Recipe / training time (s), Bolt Action Rifle is listed at 35, compared with 30 for MP5A4: a difference of 5. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Plan your scenario

Result

Crafts required: 1 · Output per craft: 1 · Result: 1

Direct ingredients

  • High Quality Metal × 20
  • Rifle Body × 1
  • Metal Pipe × 3
  • Metal Spring × 1

How it is calculated

crafts = ceiling(items wanted ÷ output per craft); each ingredient = crafts × amount per craft

This adds direct inputs for the selected recipe. It does not recursively craft ingredients, include inventory, or assume bonuses, parallel production or unlocks.

Side-by-side reference
DetailBolt Action RifleAssault RifleDifference
Required workbenchworkbench3workbench3—
Recipe / training time (s)35350
Stack size110
Direct research scrap1201200
Default blueprintNoNo—

A name without a verified local label stays in the source language. The surrounding guide and controls are localized; identifiers are not invented translations.

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