Factorio · Base defenses | Compare

Choose a variant below. Closely related recipes, conditions or opening branches are collected here so you can compare them without moving between almost identical pages.

The version and limits of the original source apply to every entry. Quantities and requirements belong to the named variant; do not add alternative recipes or opening lines together.

These options share a planning task. Their differences stay visible in the individual rows and calculators.

Using this reference

Choose a recipe for Base defenses, then choose the machine that will run it. The per-minute rate uses the recorded output, recipe duration and machine speed. Batch quantities answer how many materials a fixed number of operations consumes; the rate column answers how fast one selected machine processes them.

Increase the target rate to see the number of whole machines needed. Rounding up leaves some nominal spare capacity. This is a direct production step, not a balanced factory: upstream supply, transport and temporary interruptions still need to support the stated rate.

Wall

60 per minute · Buildings needed (rounded up): 1

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Stone brick5 300
+ Wall1 60

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Wall · 0.5 Seconds

Stone brick × 5 → Wall × 1

Station: Assembling machine 1 / Assembling machine 2 / Assembling machine 3

A worked example

Suppose you want 4 × Wall. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Stone brick × 20.

Check the source ↗ · 2.0.77 base

Gate

60 per minute · Buildings needed (rounded up): 1

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Wall1 60
− Steel plate2 120
− Electronic circuit2 120
+ Gate1 60

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Gate · 0.5 Seconds

Wall × 1 + Steel plate × 2 + Electronic circuit × 2 → Gate × 1

Station: Assembling machine 1 / Assembling machine 2 / Assembling machine 3

A worked example

Suppose you want 4 × Gate. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Wall × 4, Steel plate × 8, and Electronic circuit × 8.

Check the source ↗ · 2.0.77 base

Radar

60 per minute · Buildings needed (rounded up): 1

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Electronic circuit5 300
− Iron gear wheel5 300
− Iron plate10 600
+ Radar1 60

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Radar · 0.5 Seconds

Electronic circuit × 5 + Iron gear wheel × 5 + Iron plate × 10 → Radar × 1

Station: Assembling machine 1 / Assembling machine 2 / Assembling machine 3

A worked example

Suppose you want 4 × Radar. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Electronic circuit × 20, Iron gear wheel × 20, and Iron plate × 40.

Check the source ↗ · 2.0.77 base

Land mine

24 per minute · Buildings needed (rounded up): 3

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Steel plate1 6
− Explosives2 12
+ Land mine4 24

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Land mine · 5 Seconds

Steel plate × 1 + Explosives × 2 → Land mine × 4

Station: Assembling machine 1 / Assembling machine 2 / Assembling machine 3

A worked example

Suppose you want 13 × Land mine. This recipe produces 4 per operation, so you need 4 operations. That produces 16 in total, leaving 3 extra. The direct material list is Steel plate × 4 and Explosives × 8.

Check the source ↗ · 2.0.77 base

Gun turret

3.75 per minute · Buildings needed (rounded up): 16

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Iron gear wheel10 37.5
− Copper plate10 37.5
− Iron plate20 75
+ Gun turret1 3.75

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Gun turret · 8 Seconds

Iron gear wheel × 10 + Copper plate × 10 + Iron plate × 20 → Gun turret × 1

Station: Assembling machine 1 / Assembling machine 2 / Assembling machine 3

A worked example

Suppose you want 4 × Gun turret. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Iron gear wheel × 40, Copper plate × 40, and Iron plate × 80.

Check the source ↗ · 2.0.77 base

Laser turret

1.5 per minute · Buildings needed (rounded up): 40

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Steel plate20 30
− Electronic circuit20 30
− Battery12 18
+ Laser turret1 1.5

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Laser turret · 20 Seconds

Steel plate × 20 + Electronic circuit × 20 + Battery × 12 → Laser turret × 1

Station: Assembling machine 1 / Assembling machine 2 / Assembling machine 3

A worked example

Suppose you want 4 × Laser turret. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Steel plate × 80, Electronic circuit × 80, and Battery × 48.

Check the source ↗ · 2.0.77 base

Flamethrower turret

1.5 per minute · Buildings needed (rounded up): 40

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Steel plate30 45
− Iron gear wheel15 22.5
− Pipe10 15
− Engine unit5 7.5
+ Flamethrower turret1 1.5

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Flamethrower turret · 20 Seconds

Steel plate × 30 + Iron gear wheel × 15 + Pipe × 10 + Engine unit × 5 → Flamethrower turret × 1

Station: Assembling machine 1 / Assembling machine 2 / Assembling machine 3

A worked example

Suppose you want 4 × Flamethrower turret. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Steel plate × 120, Iron gear wheel × 60, Pipe × 40, and Engine unit × 20.

Check the source ↗ · 2.0.77 base

Artillery turret

0.75 per minute · Buildings needed (rounded up): 80

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Steel plate60 45
− Concrete60 45
− Iron gear wheel40 30
− Advanced circuit20 15
+ Artillery turret1 0.75

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Artillery turret · 40 Seconds

Steel plate × 60 + Concrete × 60 + Iron gear wheel × 40 + Advanced circuit × 20 → Artillery turret × 1

Station: Assembling machine 1 / Assembling machine 2 / Assembling machine 3

A worked example

Suppose you want 4 × Artillery turret. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Steel plate × 240, Concrete × 240, Iron gear wheel × 160, and Advanced circuit × 80.

Check the source ↗ · 2.0.77 base

Game and item names below retain the source’s English identifiers so you can find them in the linked documentation.

Back to the collection →