Age of Empires IV

Keshik · Age of Empires IV: Unit costs and base values

Keshik · Age: 2 · Civilizations: by · Base health: 150

What the data says

Keshik · 2 · by

Age
2
Civilizations
by
Base health
150
Base movement speed
1.625
Recipe / training time (s)
66
Population cost
1

Veteran Keshik · 3 · by

Age
3
Civilizations
by
Base health
180
Base movement speed
1.625
Recipe / training time (s)
66
Population cost
1

Elite Keshik · 4 · by

Age
4
Civilizations
by
Base health
215
Base movement speed
1.625
Recipe / training time (s)
66
Population cost
1

Keshik · 2 · gol

Age
2
Civilizations
gol
Base health
150
Base movement speed
1.625
Recipe / training time (s)
60
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food120
gold80

Veteran Keshik · 3 · gol

Age
3
Civilizations
gol
Base health
180
Base movement speed
1.625
Recipe / training time (s)
60
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food120
gold80

Elite Keshik · 4 · gol

Age
4
Civilizations
gol
Base health
215
Base movement speed
1.625
Recipe / training time (s)
60
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food120
gold80

Keshik · 2 · mo

Age
2
Civilizations
mo
Base health
150
Base movement speed
1.625
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food120
gold80

Veteran Keshik · 3 · mo

Age
3
Civilizations
mo
Base health
180
Base movement speed
1.625
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food120
gold80

Elite Keshik · 4 · mo

Age
4
Civilizations
mo
Base health
215
Base movement speed
1.625
Recipe / training time (s)
30
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food120
gold80

Using this reference

Check the version of Keshik before comparing its numbers. Age, civilization, tier or star level can identify different records under the same unit name. Costs and population belong to the selected record, so compare like with like before planning a group.

If materials are listed, use the quantity calculator for the number of units you want to produce. That total is a resource budget, not a combat forecast. The table does not model positioning, opposing units, upgrades or a complete army composition.

What changes between variants

Keshik includes 9 recorded variants. Comparing Keshik · 2 · by with Elite Keshik · 4 · mo changes these fields: Age: 2 → 4, Base health: 150 → 215, and Recipe / training time (s): 66 → 30. Select the variant that matches your situation before using its figures in the calculator. The intermediate records remain in the full table if you need a closer comparison.

One useful comparison

For Base health, Keshik is listed at 150, compared with 210 for Camel Lancer: a difference of 60. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Plan your scenario

Side-by-side reference
DetailKeshik · 2 · byArcherDifference
Age220
Civilizationsbyab—
Base health1507080
Base movement speed1.6251.250.375
Recipe / training time (s)661551
Population cost110

A name without a verified local label stays in the source language. The surrounding guide and controls are localized; identifiers are not invented translations.

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