Age of Empires IV

Cataphract · Age of Empires IV: Unit costs and base values

Cataphract · food × 180 + gold × 150

What the data says

Cataphract · 3 · by

Age
3
Civilizations
by
Base health
360
Base movement speed
1.625
Recipe / training time (s)
40
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food180
gold150

Elite Cataphract · 4 · by

Age
4
Civilizations
by
Base health
405
Base movement speed
1.625
Recipe / training time (s)
40
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food180
gold150

Elite Cataphract · 4 · mac

Age
4
Civilizations
mac
Base health
405
Base movement speed
1.625
Recipe / training time (s)
25
Population cost
1

Using this reference

Check the version of Cataphract before comparing its numbers. Age, civilization, tier or star level can identify different records under the same unit name. Costs and population belong to the selected record, so compare like with like before planning a group.

If materials are listed, use the quantity calculator for the number of units you want to produce. That total is a resource budget, not a combat forecast. The table does not model positioning, opposing units, upgrades or a complete army composition.

What changes between variants

Cataphract includes 3 recorded variants. Comparing Cataphract · 3 · by with Elite Cataphract · 4 · mac changes these fields: Age: 3 → 4, Base health: 360 → 405, and Recipe / training time (s): 40 → 25. Select the variant that matches your situation before using its figures in the calculator. The intermediate records remain in the full table if you need a closer comparison.

A worked example

Suppose you want 4 × Cataphract. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is food × 720 and gold × 600.

One useful comparison

For Base health, Cataphract is listed at 360, compared with 230 for Lancer: a difference of 130. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Plan your scenario

Result

Crafts required: 1 · Output per craft: 1 · Result: 1

Direct ingredients

  • food × 180
  • gold × 150

How it is calculated

crafts = ceiling(items wanted ÷ output per craft); each ingredient = crafts × amount per craft

This adds direct inputs for the selected recipe. It does not recursively craft ingredients, include inventory, or assume bonuses, parallel production or unlocks.

Side-by-side reference
DetailCataphract · 3 · byArcherDifference
Age321
Civilizationsbyab—
Base health36070290
Base movement speed1.6251.250.375
Recipe / training time (s)401525
Population cost110

A name without a verified local label stays in the source language. The surrounding guide and controls are localized; identifiers are not invented translations.

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