Terraria · pickaxe | Compare
Choose a variant below. Closely related recipes, conditions or opening branches are collected here so you can compare them without moving between almost identical pages.
The version and limits of the original source apply to every entry. Quantities and requirements belong to the named variant; do not add alternative recipes or opening lines together.
These options share a planning task. Their differences stay visible in the individual rows and calculators.
The snapshot targets desktop Terraria 1.4.5. Paint, furniture, food and cosmetic recolor pages are omitted. Ingredient-group members are alternatives, not all required together. The planner does not assume material-saving bonuses, recursive crafting or a complete boss/unlock progression.
Plan your scenario
Using this reference
Before gathering materials for pickaxe, choose the recipe or variant you actually intend to make. Alternative recipes are separate shopping lists: combining their inputs would overstate the cost. The quantity you enter is the number of finished items you want, so a recipe that produces several at once may leave a small surplus.
Start with the ingredients you have the least of. A large stock of one material cannot make up for a shortage of another. The list covers the final crafting step; if an ingredient is itself crafted, open its reference separately before planning a gathering trip.
Iron Pickaxe
- Pickaxe power
- 40
- Damage
- 5
- Critical chance (%)
- 4
- Use time (game ticks)
- 20
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Any Wood× 3Wood / Ebonwood / Rich Mahogany / Pearlwood / Shadewood / Spooky Wood / Palm Wood / Boreal Wood / Ash Wood
- Iron Bar× 10
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Iron Anvil · Any Wood × 3 + Iron Bar × 10 → Iron Pickaxe × 1
One useful comparison
For Pickaxe power, Iron Pickaxe is listed at 40, compared with 43 for Lead Pickaxe: a difference of 3. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Nightmare Pickaxe
- Pickaxe power
- 65
- Damage
- 9
- Critical chance (%)
- 4
- Use time (game ticks)
- 20
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Demonite Bar× 12
- Shadow Scale× 6
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Iron Anvil · Demonite Bar × 12 + Shadow Scale × 6 → Nightmare Pickaxe × 1
One useful comparison
For Pickaxe power, Nightmare Pickaxe is listed at 65, compared with 70 for Deathbringer Pickaxe: a difference of 5. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Molten Pickaxe
- Pickaxe power
- 100
- Damage
- 12
- Critical chance (%)
- 4
- Use time (game ticks)
- 23
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Hellstone Bar× 20
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Iron Anvil · Hellstone Bar × 20 → Molten Pickaxe × 1
One useful comparison
For Pickaxe power, Molten Pickaxe is listed at 100, compared with 110 for Cobalt Pickaxe: a difference of 10. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Cobalt Pickaxe
- Pickaxe power
- 110
- Damage
- 10
- Critical chance (%)
- 4
- Use time (game ticks)
- 25
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Cobalt Bar× 15
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Iron Anvil · Cobalt Bar × 15 → Cobalt Pickaxe × 1
One useful comparison
For Pickaxe power, Cobalt Pickaxe is listed at 110, compared with 100 for Molten Pickaxe: a difference of 10. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Mythril Pickaxe
- Pickaxe power
- 150
- Damage
- 15
- Critical chance (%)
- 4
- Use time (game ticks)
- 25
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Mythril Bar× 15
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Mythril Anvil · Mythril Bar × 15 → Mythril Pickaxe × 1
One useful comparison
For Pickaxe power, Mythril Pickaxe is listed at 150, compared with 165 for Orichalcum Pickaxe: a difference of 15. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Adamantite Pickaxe
- Pickaxe power
- 180
- Damage
- 20
- Critical chance (%)
- 4
- Use time (game ticks)
- 25
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Adamantite Bar× 18
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Mythril Anvil · Adamantite Bar × 18 → Adamantite Pickaxe × 1
One useful comparison
For Pickaxe power, Adamantite Pickaxe is listed at 180, compared with 190 for Titanium Pickaxe: a difference of 10. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Deathbringer Pickaxe
- Pickaxe power
- 70
- Damage
- 12
- Critical chance (%)
- 4
- Use time (game ticks)
- 22
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Crimtane Bar× 12
- Tissue Sample× 6
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Iron Anvil · Crimtane Bar × 12 + Tissue Sample × 6 → Deathbringer Pickaxe × 1
One useful comparison
For Pickaxe power, Deathbringer Pickaxe is listed at 70, compared with 65 for Nightmare Pickaxe: a difference of 5. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Cactus Pickaxe
- Pickaxe power
- 35
- Damage
- 4
- Critical chance (%)
- 4
- Use time (game ticks)
- 25
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Cactus× 15
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Work Bench · Cactus × 15 → Cactus Pickaxe × 1
One useful comparison
For Pickaxe power, Cactus Pickaxe is listed at 35, compared with 40 for Iron Pickaxe: a difference of 5. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Pickaxe Axe
- Pickaxe power
- 200
- Damage
- 35
- Critical chance (%)
- 4
- Use time (game ticks)
- 25
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Hallowed Bar× 18
- Soul of Fright× 1
- Soul of Might× 1
- Soul of Sight× 1
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Mythril Anvil · Hallowed Bar × 18 + Soul of Fright × 1 + Soul of Might × 1 + Soul of Sight × 1 → Pickaxe Axe × 1
One useful comparison
For Pickaxe power, Pickaxe Axe is listed at 200, compared with 190 for Titanium Pickaxe: a difference of 10. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Palladium Pickaxe
- Pickaxe power
- 130
- Damage
- 12
- Critical chance (%)
- 4
- Use time (game ticks)
- 25
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Palladium Bar× 18
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Iron Anvil · Palladium Bar × 18 → Palladium Pickaxe × 1
One useful comparison
For Pickaxe power, Palladium Pickaxe is listed at 130, compared with 110 for Cobalt Pickaxe: a difference of 20. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Orichalcum Pickaxe
- Pickaxe power
- 165
- Damage
- 17
- Critical chance (%)
- 4
- Use time (game ticks)
- 25
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Orichalcum Bar× 18
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Mythril Anvil · Orichalcum Bar × 18 → Orichalcum Pickaxe × 1
One useful comparison
For Pickaxe power, Orichalcum Pickaxe is listed at 165, compared with 180 for Adamantite Pickaxe: a difference of 15. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Titanium Pickaxe
- Pickaxe power
- 190
- Damage
- 27
- Critical chance (%)
- 4
- Use time (game ticks)
- 25
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Titanium Bar× 20
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Mythril Anvil · Titanium Bar × 20 → Titanium Pickaxe × 1
One useful comparison
For Pickaxe power, Titanium Pickaxe is listed at 190, compared with 180 for Adamantite Pickaxe: a difference of 10. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Chlorophyte Pickaxe
- Pickaxe power
- 200
- Damage
- 40
- Critical chance (%)
- 4
- Use time (game ticks)
- 25
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Chlorophyte Bar× 18
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Mythril Anvil · Chlorophyte Bar × 18 → Chlorophyte Pickaxe × 1
One useful comparison
For Pickaxe power, Chlorophyte Pickaxe is listed at 200, compared with 190 for Titanium Pickaxe: a difference of 10. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Spectre Pickaxe
- Pickaxe power
- 200
- Damage
- 32
- Critical chance (%)
- 4
- Use time (game ticks)
- 24
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Spectre Bar× 18
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Mythril Anvil · Spectre Bar × 18 → Spectre Pickaxe × 1
One useful comparison
For Pickaxe power, Spectre Pickaxe is listed at 200, compared with 190 for Titanium Pickaxe: a difference of 10. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Shroomite Digging Claw
- Pickaxe power
- 200
- Damage
- 45
- Critical chance (%)
- 4
- Use time (game ticks)
- 12
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Shroomite Bar× 18
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Mythril Anvil · Shroomite Bar × 18 → Shroomite Digging Claw × 1
One useful comparison
For Pickaxe power, Shroomite Digging Claw is listed at 200, compared with 190 for Titanium Pickaxe: a difference of 10. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Vortex Pickaxe
- Pickaxe power
- 225
- Damage
- 80
- Critical chance (%)
- 4
- Use time (game ticks)
- 12
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Luminite Bar× 10
- Vortex Fragment× 12
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Ancient Manipulator · Luminite Bar × 10 + Vortex Fragment × 12 → Vortex Pickaxe × 1
One useful comparison
For Pickaxe power, Vortex Pickaxe is listed at 225, compared with 200 for Chlorophyte Pickaxe: a difference of 25. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Nebula Pickaxe
- Pickaxe power
- 225
- Damage
- 80
- Critical chance (%)
- 4
- Use time (game ticks)
- 12
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Luminite Bar× 10
- Nebula Fragment× 12
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Ancient Manipulator · Luminite Bar × 10 + Nebula Fragment × 12 → Nebula Pickaxe × 1
One useful comparison
For Pickaxe power, Nebula Pickaxe is listed at 225, compared with 200 for Chlorophyte Pickaxe: a difference of 25. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Solar Flare Pickaxe
- Pickaxe power
- 225
- Damage
- 80
- Critical chance (%)
- 4
- Use time (game ticks)
- 12
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Luminite Bar× 10
- Solar Fragment× 12
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Ancient Manipulator · Luminite Bar × 10 + Solar Fragment × 12 → Solar Flare Pickaxe × 1
One useful comparison
For Pickaxe power, Solar Flare Pickaxe is listed at 225, compared with 200 for Chlorophyte Pickaxe: a difference of 25. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Stardust Pickaxe
- Pickaxe power
- 225
- Damage
- 80
- Critical chance (%)
- 4
- Use time (game ticks)
- 12
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Luminite Bar× 10
- Stardust Fragment× 12
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Ancient Manipulator · Luminite Bar × 10 + Stardust Fragment × 12 → Stardust Pickaxe × 1
One useful comparison
For Pickaxe power, Stardust Pickaxe is listed at 225, compared with 200 for Chlorophyte Pickaxe: a difference of 25. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Platinum Pickaxe
- Pickaxe power
- 59
- Damage
- 7
- Critical chance (%)
- 4
- Use time (game ticks)
- 19
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Any Wood× 4Wood / Ebonwood / Rich Mahogany / Pearlwood / Shadewood / Spooky Wood / Palm Wood / Boreal Wood / Ash Wood
- Platinum Bar× 10
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Iron Anvil · Any Wood × 4 + Platinum Bar × 10 → Platinum Pickaxe × 1
One useful comparison
For Pickaxe power, Platinum Pickaxe is listed at 59, compared with 55 for Fossil Pickaxe: a difference of 4. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Tungsten Pickaxe
- Pickaxe power
- 50
- Damage
- 6
- Critical chance (%)
- 4
- Use time (game ticks)
- 21
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Any Wood× 4Wood / Ebonwood / Rich Mahogany / Pearlwood / Shadewood / Spooky Wood / Palm Wood / Boreal Wood / Ash Wood
- Tungsten Bar× 10
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Iron Anvil · Any Wood × 4 + Tungsten Bar × 10 → Tungsten Pickaxe × 1
One useful comparison
For Pickaxe power, Tungsten Pickaxe is listed at 50, compared with 55 for Fossil Pickaxe: a difference of 5. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Lead Pickaxe
- Pickaxe power
- 43
- Damage
- 6
- Critical chance (%)
- 4
- Use time (game ticks)
- 19
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Any Wood× 3Wood / Ebonwood / Rich Mahogany / Pearlwood / Shadewood / Spooky Wood / Palm Wood / Boreal Wood / Ash Wood
- Lead Bar× 10
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Iron Anvil · Any Wood × 3 + Lead Bar × 10 → Lead Pickaxe × 1
One useful comparison
For Pickaxe power, Lead Pickaxe is listed at 43, compared with 45 for Silver Pickaxe: a difference of 2. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Tin Pickaxe
- Pickaxe power
- 35
- Damage
- 5
- Critical chance (%)
- 4
- Use time (game ticks)
- 21
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Any Wood× 4Wood / Ebonwood / Rich Mahogany / Pearlwood / Shadewood / Spooky Wood / Palm Wood / Boreal Wood / Ash Wood
- Tin Bar× 8
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Iron Anvil · Any Wood × 4 + Tin Bar × 8 → Tin Pickaxe × 1
One useful comparison
For Pickaxe power, Tin Pickaxe is listed at 35, compared with 40 for Iron Pickaxe: a difference of 5. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Copper Pickaxe
- Pickaxe power
- 35
- Damage
- 4
- Critical chance (%)
- 4
- Use time (game ticks)
- 23
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Any Wood× 4Wood / Ebonwood / Rich Mahogany / Pearlwood / Shadewood / Spooky Wood / Palm Wood / Boreal Wood / Ash Wood
- Copper Bar× 8
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Iron Anvil · Any Wood × 4 + Copper Bar × 8 → Copper Pickaxe × 1
One useful comparison
For Pickaxe power, Copper Pickaxe is listed at 35, compared with 40 for Iron Pickaxe: a difference of 5. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Silver Pickaxe
- Pickaxe power
- 45
- Damage
- 6
- Critical chance (%)
- 4
- Use time (game ticks)
- 19
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Any Wood× 4Wood / Ebonwood / Rich Mahogany / Pearlwood / Shadewood / Spooky Wood / Palm Wood / Boreal Wood / Ash Wood
- Silver Bar× 10
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Iron Anvil · Any Wood × 4 + Silver Bar × 10 → Silver Pickaxe × 1
One useful comparison
For Pickaxe power, Silver Pickaxe is listed at 45, compared with 43 for Lead Pickaxe: a difference of 2. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Gold Pickaxe
- Pickaxe power
- 55
- Damage
- 6
- Critical chance (%)
- 4
- Use time (game ticks)
- 20
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Any Wood× 4Wood / Ebonwood / Rich Mahogany / Pearlwood / Shadewood / Spooky Wood / Palm Wood / Boreal Wood / Ash Wood
- Gold Bar× 10
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Iron Anvil · Any Wood × 4 + Gold Bar × 10 → Gold Pickaxe × 1
One useful comparison
For Pickaxe power, Gold Pickaxe is listed at 55, compared with 59 for Platinum Pickaxe: a difference of 4. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Fossil Pickaxe
- Pickaxe power
- 55
- Damage
- 8
- Critical chance (%)
- 4
- Use time (game ticks)
- 18
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Any Wood× 4Wood / Ebonwood / Rich Mahogany / Pearlwood / Shadewood / Spooky Wood / Palm Wood / Boreal Wood / Ash Wood
- Sturdy Fossil× 12
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Iron Anvil · Any Wood × 4 + Sturdy Fossil × 12 → Fossil Pickaxe × 1
One useful comparison
For Pickaxe power, Fossil Pickaxe is listed at 55, compared with 59 for Platinum Pickaxe: a difference of 4. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Game and item names below retain the source’s English identifiers so you can find them in the linked documentation.