Terraria · pickaxe | Compare

Choose a variant below. Closely related recipes, conditions or opening branches are collected here so you can compare them without moving between almost identical pages.

The version and limits of the original source apply to every entry. Quantities and requirements belong to the named variant; do not add alternative recipes or opening lines together.

These options share a planning task. Their differences stay visible in the individual rows and calculators.

The snapshot targets desktop Terraria 1.4.5. Paint, furniture, food and cosmetic recolor pages are omitted. Ingredient-group members are alternatives, not all required together. The planner does not assume material-saving bonuses, recursive crafting or a complete boss/unlock progression.

Plan your scenario

Using this reference

Before gathering materials for pickaxe, choose the recipe or variant you actually intend to make. Alternative recipes are separate shopping lists: combining their inputs would overstate the cost. The quantity you enter is the number of finished items you want, so a recipe that produces several at once may leave a small surplus.

Start with the ingredients you have the least of. A large stock of one material cannot make up for a shortage of another. The list covers the final crafting step; if an ingredient is itself crafted, open its reference separately before planning a gathering trip.

Iron Pickaxe

Pickaxe power
40
Damage
5
Critical chance (%)
4
Use time (game ticks)
20

Plan your scenario

Result

Number of builds
1
Output per craft
1

Materials

  • Any Wood× 3Wood / Ebonwood / Rich Mahogany / Pearlwood / Shadewood / Spooky Wood / Palm Wood / Boreal Wood / Ash Wood
  • Iron Bar× 10

Formula

crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts

Station: Iron Anvil · Any Wood × 3 + Iron Bar × 10 → Iron Pickaxe × 1

One useful comparison

For Pickaxe power, Iron Pickaxe is listed at 40, compared with 43 for Lead Pickaxe: a difference of 3. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Check the source ↗

Nightmare Pickaxe

Pickaxe power
65
Damage
9
Critical chance (%)
4
Use time (game ticks)
20

Plan your scenario

Result

Number of builds
1
Output per craft
1

Materials

  • Demonite Bar× 12
  • Shadow Scale× 6

Formula

crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts

Station: Iron Anvil · Demonite Bar × 12 + Shadow Scale × 6 → Nightmare Pickaxe × 1

One useful comparison

For Pickaxe power, Nightmare Pickaxe is listed at 65, compared with 70 for Deathbringer Pickaxe: a difference of 5. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Check the source ↗

Molten Pickaxe

Pickaxe power
100
Damage
12
Critical chance (%)
4
Use time (game ticks)
23

Plan your scenario

Result

Number of builds
1
Output per craft
1

Materials

  • Hellstone Bar× 20

Formula

crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts

Station: Iron Anvil · Hellstone Bar × 20 → Molten Pickaxe × 1

One useful comparison

For Pickaxe power, Molten Pickaxe is listed at 100, compared with 110 for Cobalt Pickaxe: a difference of 10. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Check the source ↗

Cobalt Pickaxe

Pickaxe power
110
Damage
10
Critical chance (%)
4
Use time (game ticks)
25

Plan your scenario

Result

Number of builds
1
Output per craft
1

Materials

  • Cobalt Bar× 15

Formula

crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts

Station: Iron Anvil · Cobalt Bar × 15 → Cobalt Pickaxe × 1

One useful comparison

For Pickaxe power, Cobalt Pickaxe is listed at 110, compared with 100 for Molten Pickaxe: a difference of 10. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Check the source ↗

Mythril Pickaxe

Pickaxe power
150
Damage
15
Critical chance (%)
4
Use time (game ticks)
25

Plan your scenario

Result

Number of builds
1
Output per craft
1

Materials

  • Mythril Bar× 15

Formula

crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts

Station: Mythril Anvil · Mythril Bar × 15 → Mythril Pickaxe × 1

One useful comparison

For Pickaxe power, Mythril Pickaxe is listed at 150, compared with 165 for Orichalcum Pickaxe: a difference of 15. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Check the source ↗

Adamantite Pickaxe

Pickaxe power
180
Damage
20
Critical chance (%)
4
Use time (game ticks)
25

Plan your scenario

Result

Number of builds
1
Output per craft
1

Materials

  • Adamantite Bar× 18

Formula

crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts

Station: Mythril Anvil · Adamantite Bar × 18 → Adamantite Pickaxe × 1

One useful comparison

For Pickaxe power, Adamantite Pickaxe is listed at 180, compared with 190 for Titanium Pickaxe: a difference of 10. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Check the source ↗

Deathbringer Pickaxe

Pickaxe power
70
Damage
12
Critical chance (%)
4
Use time (game ticks)
22

Plan your scenario

Result

Number of builds
1
Output per craft
1

Materials

  • Crimtane Bar× 12
  • Tissue Sample× 6

Formula

crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts

Station: Iron Anvil · Crimtane Bar × 12 + Tissue Sample × 6 → Deathbringer Pickaxe × 1

One useful comparison

For Pickaxe power, Deathbringer Pickaxe is listed at 70, compared with 65 for Nightmare Pickaxe: a difference of 5. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Check the source ↗

Cactus Pickaxe

Pickaxe power
35
Damage
4
Critical chance (%)
4
Use time (game ticks)
25

Plan your scenario

Result

Number of builds
1
Output per craft
1

Materials

  • Cactus× 15

Formula

crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts

Station: Work Bench · Cactus × 15 → Cactus Pickaxe × 1

One useful comparison

For Pickaxe power, Cactus Pickaxe is listed at 35, compared with 40 for Iron Pickaxe: a difference of 5. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Check the source ↗

Pickaxe Axe

Pickaxe power
200
Damage
35
Critical chance (%)
4
Use time (game ticks)
25

Plan your scenario

Result

Number of builds
1
Output per craft
1

Materials

  • Hallowed Bar× 18
  • Soul of Fright× 1
  • Soul of Might× 1
  • Soul of Sight× 1

Formula

crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts

Station: Mythril Anvil · Hallowed Bar × 18 + Soul of Fright × 1 + Soul of Might × 1 + Soul of Sight × 1 → Pickaxe Axe × 1

One useful comparison

For Pickaxe power, Pickaxe Axe is listed at 200, compared with 190 for Titanium Pickaxe: a difference of 10. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Check the source ↗

Palladium Pickaxe

Pickaxe power
130
Damage
12
Critical chance (%)
4
Use time (game ticks)
25

Plan your scenario

Result

Number of builds
1
Output per craft
1

Materials

  • Palladium Bar× 18

Formula

crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts

Station: Iron Anvil · Palladium Bar × 18 → Palladium Pickaxe × 1

One useful comparison

For Pickaxe power, Palladium Pickaxe is listed at 130, compared with 110 for Cobalt Pickaxe: a difference of 20. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Check the source ↗

Orichalcum Pickaxe

Pickaxe power
165
Damage
17
Critical chance (%)
4
Use time (game ticks)
25

Plan your scenario

Result

Number of builds
1
Output per craft
1

Materials

  • Orichalcum Bar× 18

Formula

crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts

Station: Mythril Anvil · Orichalcum Bar × 18 → Orichalcum Pickaxe × 1

One useful comparison

For Pickaxe power, Orichalcum Pickaxe is listed at 165, compared with 180 for Adamantite Pickaxe: a difference of 15. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Check the source ↗

Titanium Pickaxe

Pickaxe power
190
Damage
27
Critical chance (%)
4
Use time (game ticks)
25

Plan your scenario

Result

Number of builds
1
Output per craft
1

Materials

  • Titanium Bar× 20

Formula

crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts

Station: Mythril Anvil · Titanium Bar × 20 → Titanium Pickaxe × 1

One useful comparison

For Pickaxe power, Titanium Pickaxe is listed at 190, compared with 180 for Adamantite Pickaxe: a difference of 10. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Check the source ↗

Chlorophyte Pickaxe

Pickaxe power
200
Damage
40
Critical chance (%)
4
Use time (game ticks)
25

Plan your scenario

Result

Number of builds
1
Output per craft
1

Materials

  • Chlorophyte Bar× 18

Formula

crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts

Station: Mythril Anvil · Chlorophyte Bar × 18 → Chlorophyte Pickaxe × 1

One useful comparison

For Pickaxe power, Chlorophyte Pickaxe is listed at 200, compared with 190 for Titanium Pickaxe: a difference of 10. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Check the source ↗

Spectre Pickaxe

Pickaxe power
200
Damage
32
Critical chance (%)
4
Use time (game ticks)
24

Plan your scenario

Result

Number of builds
1
Output per craft
1

Materials

  • Spectre Bar× 18

Formula

crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts

Station: Mythril Anvil · Spectre Bar × 18 → Spectre Pickaxe × 1

One useful comparison

For Pickaxe power, Spectre Pickaxe is listed at 200, compared with 190 for Titanium Pickaxe: a difference of 10. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Check the source ↗

Shroomite Digging Claw

Pickaxe power
200
Damage
45
Critical chance (%)
4
Use time (game ticks)
12

Plan your scenario

Result

Number of builds
1
Output per craft
1

Materials

  • Shroomite Bar× 18

Formula

crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts

Station: Mythril Anvil · Shroomite Bar × 18 → Shroomite Digging Claw × 1

One useful comparison

For Pickaxe power, Shroomite Digging Claw is listed at 200, compared with 190 for Titanium Pickaxe: a difference of 10. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Check the source ↗

Vortex Pickaxe

Pickaxe power
225
Damage
80
Critical chance (%)
4
Use time (game ticks)
12

Plan your scenario

Result

Number of builds
1
Output per craft
1

Materials

  • Luminite Bar× 10
  • Vortex Fragment× 12

Formula

crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts

Station: Ancient Manipulator · Luminite Bar × 10 + Vortex Fragment × 12 → Vortex Pickaxe × 1

One useful comparison

For Pickaxe power, Vortex Pickaxe is listed at 225, compared with 200 for Chlorophyte Pickaxe: a difference of 25. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Check the source ↗

Nebula Pickaxe

Pickaxe power
225
Damage
80
Critical chance (%)
4
Use time (game ticks)
12

Plan your scenario

Result

Number of builds
1
Output per craft
1

Materials

  • Luminite Bar× 10
  • Nebula Fragment× 12

Formula

crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts

Station: Ancient Manipulator · Luminite Bar × 10 + Nebula Fragment × 12 → Nebula Pickaxe × 1

One useful comparison

For Pickaxe power, Nebula Pickaxe is listed at 225, compared with 200 for Chlorophyte Pickaxe: a difference of 25. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Check the source ↗

Solar Flare Pickaxe

Pickaxe power
225
Damage
80
Critical chance (%)
4
Use time (game ticks)
12

Plan your scenario

Result

Number of builds
1
Output per craft
1

Materials

  • Luminite Bar× 10
  • Solar Fragment× 12

Formula

crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts

Station: Ancient Manipulator · Luminite Bar × 10 + Solar Fragment × 12 → Solar Flare Pickaxe × 1

One useful comparison

For Pickaxe power, Solar Flare Pickaxe is listed at 225, compared with 200 for Chlorophyte Pickaxe: a difference of 25. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Check the source ↗

Stardust Pickaxe

Pickaxe power
225
Damage
80
Critical chance (%)
4
Use time (game ticks)
12

Plan your scenario

Result

Number of builds
1
Output per craft
1

Materials

  • Luminite Bar× 10
  • Stardust Fragment× 12

Formula

crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts

Station: Ancient Manipulator · Luminite Bar × 10 + Stardust Fragment × 12 → Stardust Pickaxe × 1

One useful comparison

For Pickaxe power, Stardust Pickaxe is listed at 225, compared with 200 for Chlorophyte Pickaxe: a difference of 25. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Check the source ↗

Platinum Pickaxe

Pickaxe power
59
Damage
7
Critical chance (%)
4
Use time (game ticks)
19

Plan your scenario

Result

Number of builds
1
Output per craft
1

Materials

  • Any Wood× 4Wood / Ebonwood / Rich Mahogany / Pearlwood / Shadewood / Spooky Wood / Palm Wood / Boreal Wood / Ash Wood
  • Platinum Bar× 10

Formula

crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts

Station: Iron Anvil · Any Wood × 4 + Platinum Bar × 10 → Platinum Pickaxe × 1

One useful comparison

For Pickaxe power, Platinum Pickaxe is listed at 59, compared with 55 for Fossil Pickaxe: a difference of 4. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Check the source ↗

Tungsten Pickaxe

Pickaxe power
50
Damage
6
Critical chance (%)
4
Use time (game ticks)
21

Plan your scenario

Result

Number of builds
1
Output per craft
1

Materials

  • Any Wood× 4Wood / Ebonwood / Rich Mahogany / Pearlwood / Shadewood / Spooky Wood / Palm Wood / Boreal Wood / Ash Wood
  • Tungsten Bar× 10

Formula

crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts

Station: Iron Anvil · Any Wood × 4 + Tungsten Bar × 10 → Tungsten Pickaxe × 1

One useful comparison

For Pickaxe power, Tungsten Pickaxe is listed at 50, compared with 55 for Fossil Pickaxe: a difference of 5. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Check the source ↗

Lead Pickaxe

Pickaxe power
43
Damage
6
Critical chance (%)
4
Use time (game ticks)
19

Plan your scenario

Result

Number of builds
1
Output per craft
1

Materials

  • Any Wood× 3Wood / Ebonwood / Rich Mahogany / Pearlwood / Shadewood / Spooky Wood / Palm Wood / Boreal Wood / Ash Wood
  • Lead Bar× 10

Formula

crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts

Station: Iron Anvil · Any Wood × 3 + Lead Bar × 10 → Lead Pickaxe × 1

One useful comparison

For Pickaxe power, Lead Pickaxe is listed at 43, compared with 45 for Silver Pickaxe: a difference of 2. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Check the source ↗

Tin Pickaxe

Pickaxe power
35
Damage
5
Critical chance (%)
4
Use time (game ticks)
21

Plan your scenario

Result

Number of builds
1
Output per craft
1

Materials

  • Any Wood× 4Wood / Ebonwood / Rich Mahogany / Pearlwood / Shadewood / Spooky Wood / Palm Wood / Boreal Wood / Ash Wood
  • Tin Bar× 8

Formula

crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts

Station: Iron Anvil · Any Wood × 4 + Tin Bar × 8 → Tin Pickaxe × 1

One useful comparison

For Pickaxe power, Tin Pickaxe is listed at 35, compared with 40 for Iron Pickaxe: a difference of 5. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Check the source ↗

Copper Pickaxe

Pickaxe power
35
Damage
4
Critical chance (%)
4
Use time (game ticks)
23

Plan your scenario

Result

Number of builds
1
Output per craft
1

Materials

  • Any Wood× 4Wood / Ebonwood / Rich Mahogany / Pearlwood / Shadewood / Spooky Wood / Palm Wood / Boreal Wood / Ash Wood
  • Copper Bar× 8

Formula

crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts

Station: Iron Anvil · Any Wood × 4 + Copper Bar × 8 → Copper Pickaxe × 1

One useful comparison

For Pickaxe power, Copper Pickaxe is listed at 35, compared with 40 for Iron Pickaxe: a difference of 5. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Check the source ↗

Silver Pickaxe

Pickaxe power
45
Damage
6
Critical chance (%)
4
Use time (game ticks)
19

Plan your scenario

Result

Number of builds
1
Output per craft
1

Materials

  • Any Wood× 4Wood / Ebonwood / Rich Mahogany / Pearlwood / Shadewood / Spooky Wood / Palm Wood / Boreal Wood / Ash Wood
  • Silver Bar× 10

Formula

crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts

Station: Iron Anvil · Any Wood × 4 + Silver Bar × 10 → Silver Pickaxe × 1

One useful comparison

For Pickaxe power, Silver Pickaxe is listed at 45, compared with 43 for Lead Pickaxe: a difference of 2. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Check the source ↗

Gold Pickaxe

Pickaxe power
55
Damage
6
Critical chance (%)
4
Use time (game ticks)
20

Plan your scenario

Result

Number of builds
1
Output per craft
1

Materials

  • Any Wood× 4Wood / Ebonwood / Rich Mahogany / Pearlwood / Shadewood / Spooky Wood / Palm Wood / Boreal Wood / Ash Wood
  • Gold Bar× 10

Formula

crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts

Station: Iron Anvil · Any Wood × 4 + Gold Bar × 10 → Gold Pickaxe × 1

One useful comparison

For Pickaxe power, Gold Pickaxe is listed at 55, compared with 59 for Platinum Pickaxe: a difference of 4. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Check the source ↗

Fossil Pickaxe

Pickaxe power
55
Damage
8
Critical chance (%)
4
Use time (game ticks)
18

Plan your scenario

Result

Number of builds
1
Output per craft
1

Materials

  • Any Wood× 4Wood / Ebonwood / Rich Mahogany / Pearlwood / Shadewood / Spooky Wood / Palm Wood / Boreal Wood / Ash Wood
  • Sturdy Fossil× 12

Formula

crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts

Station: Iron Anvil · Any Wood × 4 + Sturdy Fossil × 12 → Fossil Pickaxe × 1

One useful comparison

For Pickaxe power, Fossil Pickaxe is listed at 55, compared with 59 for Platinum Pickaxe: a difference of 4. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Check the source ↗

Game and item names below retain the source’s English identifiers so you can find them in the linked documentation.

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