Terraria · drill | Compare
Choose a variant below. Closely related recipes, conditions or opening branches are collected here so you can compare them without moving between almost identical pages.
The version and limits of the original source apply to every entry. Quantities and requirements belong to the named variant; do not add alternative recipes or opening lines together.
These options share a planning task. Their differences stay visible in the individual rows and calculators.
The snapshot targets desktop Terraria 1.4.5. Paint, furniture, food and cosmetic recolor pages are omitted. Ingredient-group members are alternatives, not all required together. The planner does not assume material-saving bonuses, recursive crafting or a complete boss/unlock progression.
Plan your scenario
Using this reference
Before gathering materials for drill, choose the recipe or variant you actually intend to make. Alternative recipes are separate shopping lists: combining their inputs would overstate the cost. The quantity you enter is the number of finished items you want, so a recipe that produces several at once may leave a small surplus.
Start with the ingredients you have the least of. A large stock of one material cannot make up for a shortage of another. The list covers the final crafting step; if an ingredient is itself crafted, open its reference separately before planning a gathering trip.
Cobalt Drill
- Pickaxe power
- 110
- Damage
- 10
- Critical chance (%)
- 4
- Use time (game ticks)
- 15
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Cobalt Bar× 15
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Iron Anvil · Cobalt Bar × 15 → Cobalt Drill × 1
One useful comparison
For Pickaxe power, Cobalt Drill is listed at 110, compared with 130 for Palladium Drill: a difference of 20. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Mythril Drill
- Pickaxe power
- 150
- Damage
- 15
- Critical chance (%)
- 4
- Use time (game ticks)
- 15
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Mythril Bar× 15
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Mythril Anvil · Mythril Bar × 15 → Mythril Drill × 1
One useful comparison
For Pickaxe power, Mythril Drill is listed at 150, compared with 165 for Orichalcum Drill: a difference of 15. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Adamantite Drill
- Pickaxe power
- 180
- Damage
- 20
- Critical chance (%)
- 4
- Use time (game ticks)
- 15
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Adamantite Bar× 18
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Mythril Anvil · Adamantite Bar × 18 → Adamantite Drill × 1
One useful comparison
For Pickaxe power, Adamantite Drill is listed at 180, compared with 190 for Titanium Drill: a difference of 10. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Drax
- Pickaxe power
- 200
- Damage
- 35
- Critical chance (%)
- 4
- Use time (game ticks)
- 15
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Hallowed Bar× 18
- Soul of Fright× 1
- Soul of Might× 1
- Soul of Sight× 1
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Mythril Anvil · Hallowed Bar × 18 + Soul of Fright × 1 + Soul of Might × 1 + Soul of Sight × 1 → Drax × 1
One useful comparison
For Pickaxe power, Drax is listed at 200, compared with 190 for Titanium Drill: a difference of 10. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Palladium Drill
- Pickaxe power
- 130
- Damage
- 12
- Critical chance (%)
- 4
- Use time (game ticks)
- 15
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Palladium Bar× 18
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Iron Anvil · Palladium Bar × 18 → Palladium Drill × 1
One useful comparison
For Pickaxe power, Palladium Drill is listed at 130, compared with 110 for Cobalt Drill: a difference of 20. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Orichalcum Drill
- Pickaxe power
- 165
- Damage
- 17
- Critical chance (%)
- 4
- Use time (game ticks)
- 15
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Orichalcum Bar× 18
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Mythril Anvil · Orichalcum Bar × 18 → Orichalcum Drill × 1
One useful comparison
For Pickaxe power, Orichalcum Drill is listed at 165, compared with 180 for Adamantite Drill: a difference of 15. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Titanium Drill
- Pickaxe power
- 190
- Damage
- 27
- Critical chance (%)
- 4
- Use time (game ticks)
- 15
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Titanium Bar× 20
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Mythril Anvil · Titanium Bar × 20 → Titanium Drill × 1
One useful comparison
For Pickaxe power, Titanium Drill is listed at 190, compared with 180 for Adamantite Drill: a difference of 10. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Chlorophyte Drill
- Pickaxe power
- 200
- Damage
- 35
- Critical chance (%)
- 4
- Use time (game ticks)
- 15
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Chlorophyte Bar× 18
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Mythril Anvil · Chlorophyte Bar × 18 → Chlorophyte Drill × 1
One useful comparison
For Pickaxe power, Chlorophyte Drill is listed at 200, compared with 190 for Titanium Drill: a difference of 10. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Vortex Drill
- Pickaxe power
- 225
- Damage
- 50
- Critical chance (%)
- 4
- Use time (game ticks)
- 15
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Luminite Bar× 10
- Vortex Fragment× 12
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Ancient Manipulator · Luminite Bar × 10 + Vortex Fragment × 12 → Vortex Drill × 1
One useful comparison
For Pickaxe power, Vortex Drill is listed at 225, compared with 200 for Chlorophyte Drill: a difference of 25. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Nebula Drill
- Pickaxe power
- 225
- Damage
- 50
- Critical chance (%)
- 4
- Use time (game ticks)
- 15
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Luminite Bar× 10
- Nebula Fragment× 12
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Ancient Manipulator · Luminite Bar × 10 + Nebula Fragment × 12 → Nebula Drill × 1
One useful comparison
For Pickaxe power, Nebula Drill is listed at 225, compared with 200 for Chlorophyte Drill: a difference of 25. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Solar Flare Drill
- Pickaxe power
- 225
- Damage
- 50
- Critical chance (%)
- 4
- Use time (game ticks)
- 15
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Luminite Bar× 10
- Solar Fragment× 12
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Ancient Manipulator · Luminite Bar × 10 + Solar Fragment × 12 → Solar Flare Drill × 1
One useful comparison
For Pickaxe power, Solar Flare Drill is listed at 225, compared with 200 for Chlorophyte Drill: a difference of 25. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Stardust Drill
- Pickaxe power
- 225
- Damage
- 50
- Critical chance (%)
- 4
- Use time (game ticks)
- 15
Plan your scenario
Result
- Number of builds
- 1
- Output per craft
- 1
Materials
- Luminite Bar× 10
- Stardust Fragment× 12
Formula
crafts = ceil(target / output per recipe); materials = ingredients per recipe × crafts
Station: Ancient Manipulator · Luminite Bar × 10 + Stardust Fragment × 12 → Stardust Drill × 1
One useful comparison
For Pickaxe power, Stardust Drill is listed at 225, compared with 200 for Chlorophyte Drill: a difference of 25. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Game and item names below retain the source’s English identifiers so you can find them in the linked documentation.