Satisfactory · Control electronics | Compare

Choose a variant below. Closely related recipes, conditions or opening branches are collected here so you can compare them without moving between almost identical pages.

The version and limits of the original source apply to every entry. Quantities and requirements belong to the named variant; do not add alternative recipes or opening lines together.

These options share a planning task. Their differences stay visible in the individual rows and calculators.

Using this reference

Choose a recipe for Control electronics, then choose the machine that will run it. The per-minute rate uses the recorded output, recipe duration and machine speed. Batch quantities answer how many materials a fixed number of operations consumes; the rate column answers how fast one selected machine processes them.

Increase the target rate to see the number of whole machines needed. Rounding up leaves some nominal spare capacity. This is a direct production step, not a balanced factory: upstream supply, transport and temporary interruptions still need to support the stated rate.

AI Limiter

5 per minute · Buildings needed (rounded up): 12

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Copper Sheet5 25
− Quickwire20 100
+ AI Limiter1 5

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

AI Limiter · 12 Seconds

Copper Sheet × 5 + Quickwire × 20 → AI Limiter × 1

Station: Assembler

Alternate: Plastic AI Limiter · 15 Seconds

Quickwire × 30 + Plastic × 7 → AI Limiter × 2

Station: Assembler

A worked example

Suppose you want 4 × AI Limiter. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Copper Sheet × 20 and Quickwire × 80.

Check the source ↗ · 1.0 snapshot

Radio Control Unit

2.5 per minute · Buildings needed (rounded up): 24

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Aluminum Casing32 40
− Crystal Oscillator1 1.25
− Computer2 2.5
+ Radio Control Unit2 2.5

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Radio Control Unit · 48 Seconds

Aluminum Casing × 32 + Crystal Oscillator × 1 + Computer × 2 → Radio Control Unit × 2

Station: Manufacturer

Alternate: Radio Control System · 40 Seconds

Crystal Oscillator × 1 + Circuit Board × 10 + Aluminum Casing × 60 + Rubber × 30 → Radio Control Unit × 3

Station: Manufacturer

Alternate: Radio Connection Unit · 16 Seconds

Heat Sink × 4 + High-Speed Connector × 2 + Quartz Crystal × 12 → Radio Control Unit × 1

Station: Manufacturer

A worked example

Suppose you want 7 × Radio Control Unit. This recipe produces 2 per operation, so you need 4 operations. That produces 8 in total, leaving 1 extra. The direct material list is Aluminum Casing × 128, Crystal Oscillator × 4, and Computer × 8.

Check the source ↗ · 1.0 snapshot

High-Speed Connector

3.75 per minute · Buildings needed (rounded up): 16

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Quickwire56 210
− Cable10 37.5
− Circuit Board1 3.75
+ High-Speed Connector1 3.75

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

High-Speed Connector · 16 Seconds

Quickwire × 56 + Cable × 10 + Circuit Board × 1 → High-Speed Connector × 1

Station: Manufacturer

Alternate: Silicon High-Speed Connector · 40 Seconds

Quickwire × 60 + Silica × 25 + Circuit Board × 2 → High-Speed Connector × 2

Station: Manufacturer

A worked example

Suppose you want 4 × High-Speed Connector. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Quickwire × 224, Cable × 40, and Circuit Board × 4.

Check the source ↗ · 1.0 snapshot

Electromagnetic Control Rod

4 per minute · Buildings needed (rounded up): 15

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Stator3 6
− AI Limiter2 4
+ Electromagnetic Control Rod2 4

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Electromagnetic Control Rod · 30 Seconds

Stator × 3 + AI Limiter × 2 → Electromagnetic Control Rod × 2

Station: Assembler

Alternate: Electromagnetic Connection Rod · 15 Seconds

Stator × 2 + High-Speed Connector × 1 → Electromagnetic Control Rod × 2

Station: Assembler

A worked example

Suppose you want 7 × Electromagnetic Control Rod. This recipe produces 2 per operation, so you need 4 operations. That produces 8 in total, leaving 1 extra. The direct material list is Stator × 12 and AI Limiter × 8.

Check the source ↗ · 1.0 snapshot

Game and item names below retain the source’s English identifiers so you can find them in the linked documentation.

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