Rust

5.56 Rifle Ammo · Rust: Ingredients and crafting planner

5.56 Rifle Ammo · Metal Fragments × 10 + Gun Powder × 5

What the data says

5.56 Rifle Ammo

Required workbench
workbench2
Recipe / training time (s)
3
Stack size
128
Direct research scrap
60
Default blueprint
No
Direct ingredients · Output per craft: 3
DetailValue
Metal Fragments10
Gun Powder5

Using this reference

Before gathering materials for 5.56 Rifle Ammo, choose the recipe or variant you actually intend to make. Alternative recipes are separate shopping lists: combining their inputs would overstate the cost. The quantity you enter is the number of finished items you want, so a recipe that produces several at once may leave a small surplus.

Start with the ingredients you have the least of. A large stock of one material cannot make up for a shortage of another. The list covers the final crafting step; if an ingredient is itself crafted, open its reference separately before planning a gathering trip.

A worked example

Suppose you want 10 × 5.56 Rifle Ammo. This recipe produces 3 per operation, so you need 4 operations. That produces 12 in total, leaving 2 extra. The direct material list is Metal Fragments × 40 and Gun Powder × 20.

Plan your scenario

Result

Crafts required: 1 · Output per craft: 3 · Result: 3

Direct ingredients

  • Metal Fragments × 10
  • Gun Powder × 5

How it is calculated

crafts = ceiling(items wanted ÷ output per craft); each ingredient = crafts × amount per craft

This adds direct inputs for the selected recipe. It does not recursively craft ingredients, include inventory, or assume bonuses, parallel production or unlocks.

Side-by-side reference
Detail5.56 Rifle AmmoAssault RifleDifference
Required workbenchworkbench2workbench3—
Recipe / training time (s)335-32
Stack size1281127
Direct research scrap60120-60
Default blueprintNoNo—

A name without a verified local label stays in the source language. The surrounding guide and controls are localized; identifiers are not invented translations.

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