Elden Ring · Warhammer | Compare
Choose a variant below. Closely related recipes, conditions or opening branches are collected here so you can compare them without moving between almost identical pages.
The version and limits of the original source apply to every entry. Quantities and requirements belong to the named variant; do not add alternative recipes or opening lines together.
These options share a planning task. Their differences stay visible in the individual rows and calculators.
Requirements are checked for one-handed use only. Scaling grades refer to the source’s base weapon, without upgrade or affinity changes. The load calculator uses your entered maximum load; it does not infer Endurance, damage, buffs or two-handing rules.
Plan your scenario
Using this reference
For Warhammer, check each one-handed requirement before looking at weight and scaling grades. Meeting the requirements answers whether those listed thresholds are reached; it is not a damage estimate. A scaling grade describes the recorded base weapon, without selecting an upgrade path.
The load calculation adds this weapon to the other weight you enter. Use your actual maximum equip load to compare two choices fairly. If you change armor as well as the weapon, update the other-weight field rather than attributing the whole difference to the weapon.
Large Club
One-handed requirements: Str 22 · Weight: 8.5
Base scaling grades: Str C
Plan your scenario
Result
- Total equipped weight
- 28.5
- Equip load (%)
- 47.5
- Strength: 10 / 22 — Requirements still missing
Formula
one-handed requirement: entered stat ≥ required stat; equip load % = 100 × (weapon weight + other weight) / maximum load
A worked example
The listed Strength requirement for Large Club is 22. At 21, you are one point short; at 22, that requirement is met. Check the other requirements separately—meeting this one does not clear the whole list.
One useful comparison
For Weight, Large Club is listed at 8.5, compared with 9 for Beastclaw Greathammer: a difference of 0.5. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Greathorn Hammer
One-handed requirements: Str 22 · Dex 10 · Weight: 10
Base scaling grades: Str D · Dex D
Plan your scenario
Result
- Total equipped weight
- 30
- Equip load (%)
- 50
- Strength: 10 / 22 — Requirements still missing
- Dexterity: 10 / 10 — Requirements met
Formula
one-handed requirement: entered stat ≥ required stat; equip load % = 100 × (weapon weight + other weight) / maximum load
A worked example
The listed Strength requirement for Greathorn Hammer is 22. At 21, you are one point short; at 22, that requirement is met. Check the other requirements separately—meeting this one does not clear the whole list.
One useful comparison
For Weight, Greathorn Hammer is listed at 10, compared with 9.5 for Envoy's Long Horn: a difference of 0.5. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Battle Hammer
One-handed requirements: Str 26 · Dex 8 · Weight: 10
Base scaling grades: Str C · Dex E
Plan your scenario
Result
- Total equipped weight
- 30
- Equip load (%)
- 50
- Strength: 10 / 26 — Requirements still missing
- Dexterity: 10 / 8 — Requirements met
Formula
one-handed requirement: entered stat ≥ required stat; equip load % = 100 × (weapon weight + other weight) / maximum load
A worked example
The listed Strength requirement for Battle Hammer is 26. At 25, you are one point short; at 26, that requirement is met. Check the other requirements separately—meeting this one does not clear the whole list.
One useful comparison
For Weight, Battle Hammer is listed at 10, compared with 9.5 for Envoy's Long Horn: a difference of 0.5. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Great Mace
One-handed requirements: Str 28 · Weight: 11.5
Base scaling grades: Str C
Plan your scenario
Result
- Total equipped weight
- 31.5
- Equip load (%)
- 52.5
- Strength: 10 / 28 — Requirements still missing
Formula
one-handed requirement: entered stat ≥ required stat; equip load % = 100 × (weapon weight + other weight) / maximum load
A worked example
The listed Strength requirement for Great Mace is 28. At 27, you are one point short; at 28, that requirement is met. Check the other requirements separately—meeting this one does not clear the whole list.
One useful comparison
For Weight, Great Mace is listed at 11.5, compared with 12.5 for Brick Hammer: a difference of 1. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Curved Great Club
One-handed requirements: Str 24 · Dex 10 · Weight: 10
Base scaling grades: Str D · Dex D
Plan your scenario
Result
- Total equipped weight
- 30
- Equip load (%)
- 50
- Strength: 10 / 24 — Requirements still missing
- Dexterity: 10 / 10 — Requirements met
Formula
one-handed requirement: entered stat ≥ required stat; equip load % = 100 × (weapon weight + other weight) / maximum load
A worked example
The listed Strength requirement for Curved Great Club is 24. At 23, you are one point short; at 24, that requirement is met. Check the other requirements separately—meeting this one does not clear the whole list.
One useful comparison
For Weight, Curved Great Club is listed at 10, compared with 9.5 for Envoy's Long Horn: a difference of 0.5. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Celebrant's Skull
One-handed requirements: Str 18 · Dex 12 · Weight: 8.5
Base scaling grades: Str ? · Dex ?
Plan your scenario
Result
- Total equipped weight
- 28.5
- Equip load (%)
- 47.5
- Strength: 10 / 18 — Requirements still missing
- Dexterity: 10 / 12 — Requirements still missing
Formula
one-handed requirement: entered stat ≥ required stat; equip load % = 100 × (weapon weight + other weight) / maximum load
A worked example
The listed Strength requirement for Celebrant's Skull is 18. At 17, you are one point short; at 18, that requirement is met. Check the other requirements separately—meeting this one does not clear the whole list.
One useful comparison
For Weight, Celebrant's Skull is listed at 8.5, compared with 9 for Beastclaw Greathammer: a difference of 0.5. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Beastclaw Greathammer
One-handed requirements: Str 20 · Dex 10 · Fai 18 · Weight: 9
Base scaling grades: Str D · Dex D · Fai D
Plan your scenario
Result
- Total equipped weight
- 29
- Equip load (%)
- 48.3333
- Strength: 10 / 20 — Requirements still missing
- Dexterity: 10 / 10 — Requirements met
- Faith: 10 / 18 — Requirements still missing
Formula
one-handed requirement: entered stat ≥ required stat; equip load % = 100 × (weapon weight + other weight) / maximum load
A worked example
The listed Strength requirement for Beastclaw Greathammer is 20. At 19, you are one point short; at 20, that requirement is met. Check the other requirements separately—meeting this one does not clear the whole list.
One useful comparison
For Weight, Beastclaw Greathammer is listed at 9, compared with 8.5 for Celebrant's Skull: a difference of 0.5. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Envoy's Long Horn
One-handed requirements: Str 23 · Dex 11 · Fai 18 · Weight: 9.5
Base scaling grades: Str D · Dex D · Fai D
Plan your scenario
Result
- Total equipped weight
- 29.5
- Equip load (%)
- 49.1667
- Strength: 10 / 23 — Requirements still missing
- Dexterity: 10 / 11 — Requirements still missing
- Faith: 10 / 18 — Requirements still missing
Formula
one-handed requirement: entered stat ≥ required stat; equip load % = 100 × (weapon weight + other weight) / maximum load
A worked example
The listed Strength requirement for Envoy's Long Horn is 23. At 22, you are one point short; at 23, that requirement is met. Check the other requirements separately—meeting this one does not clear the whole list.
One useful comparison
For Weight, Envoy's Long Horn is listed at 9.5, compared with 10 for Battle Hammer: a difference of 0.5. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Cranial Vessel Candlestand
One-handed requirements: Str 26 · Dex 8 · Fai 22 · Weight: 12.5
Base scaling grades: Str D · Dex E · Fai D
Plan your scenario
Result
- Total equipped weight
- 32.5
- Equip load (%)
- 54.1667
- Strength: 10 / 26 — Requirements still missing
- Dexterity: 10 / 8 — Requirements met
- Faith: 10 / 22 — Requirements still missing
Formula
one-handed requirement: entered stat ≥ required stat; equip load % = 100 × (weapon weight + other weight) / maximum load
A worked example
The listed Strength requirement for Cranial Vessel Candlestand is 26. At 25, you are one point short; at 26, that requirement is met. Check the other requirements separately—meeting this one does not clear the whole list.
One useful comparison
For Weight, Cranial Vessel Candlestand is listed at 12.5, compared with 11.5 for Devourer's Scepter: a difference of 1. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Great Stars
One-handed requirements: Str 22 · Dex 12 · Weight: 10
Base scaling grades: Str D · Dex D
Plan your scenario
Result
- Total equipped weight
- 30
- Equip load (%)
- 50
- Strength: 10 / 22 — Requirements still missing
- Dexterity: 10 / 12 — Requirements still missing
Formula
one-handed requirement: entered stat ≥ required stat; equip load % = 100 × (weapon weight + other weight) / maximum load
A worked example
The listed Strength requirement for Great Stars is 22. At 21, you are one point short; at 22, that requirement is met. Check the other requirements separately—meeting this one does not clear the whole list.
One useful comparison
For Weight, Great Stars is listed at 10, compared with 9.5 for Envoy's Long Horn: a difference of 0.5. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Devourer's Scepter
One-handed requirements: Str 24 · Dex 20 · Fai 25 · Weight: 11.5
Base scaling grades: Str D · Dex D · Fai D
Plan your scenario
Result
- Total equipped weight
- 31.5
- Equip load (%)
- 52.5
- Strength: 10 / 24 — Requirements still missing
- Dexterity: 10 / 20 — Requirements still missing
- Faith: 10 / 25 — Requirements still missing
Formula
one-handed requirement: entered stat ≥ required stat; equip load % = 100 × (weapon weight + other weight) / maximum load
A worked example
The listed Strength requirement for Devourer's Scepter is 24. At 23, you are one point short; at 24, that requirement is met. Check the other requirements separately—meeting this one does not clear the whole list.
One useful comparison
For Weight, Devourer's Scepter is listed at 11.5, compared with 12.5 for Brick Hammer: a difference of 1. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Brick Hammer
One-handed requirements: Str 31 · Weight: 12.5
Base scaling grades: Str B
Plan your scenario
Result
- Total equipped weight
- 32.5
- Equip load (%)
- 54.1667
- Strength: 10 / 31 — Requirements still missing
Formula
one-handed requirement: entered stat ≥ required stat; equip load % = 100 × (weapon weight + other weight) / maximum load
A worked example
The listed Strength requirement for Brick Hammer is 31. At 30, you are one point short; at 31, that requirement is met. Check the other requirements separately—meeting this one does not clear the whole list.
One useful comparison
For Weight, Brick Hammer is listed at 12.5, compared with 11.5 for Devourer's Scepter: a difference of 1. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Game and item names below retain the source’s English identifiers so you can find them in the linked documentation.