Dota 2

Magnus: Hero attribute growth planner

Magnus has Strength 23 (+3.1), Agility 14 (+2.2) and Intelligence 20 (+2.1) in the official feed. Choose a level to inspect the unmodified attribute progression.

Each attribute uses base + growth × (level − 1). This does not model facets, talents, innate bonuses, items or temporary effects. Feed HP, mana and armor are shown as separate source values, not recalculated from an assumed universal formula.

Source facts

Strength
23
Strength per level
3.1
Agility
14
Agility per level
2.2
Intelligence
20
Intelligence per level
2.1
Attack range
200
Movement speed
305
Armor
3.3333
HP in feed
626
Mana in feed
315

Ability names

  • Shockwave
  • Empower
  • Skewer
  • Horn Toss
  • Solid Core
  • Reverse Polarity

Using this reference

For Magnus, compare the starting attributes with their growth rather than looking only at level one. Move the level input to the point you want to inspect, then compare another hero at that same level. Otherwise a difference in level can look like a difference between heroes.

This is an attribute projection from the source values. It does not add items or turn the resulting attributes into a complete damage or survivability score. If one starting attribute is zero, read the page’s source note before assuming the record is incomplete.

One useful comparison

For Armor, Magnus is listed at 3.33, compared with 3.17 for Batrider: a difference of 0.17. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Plan your scenario

Result

Strength
23
Agility
14
Intelligence
20

Formula

attribute = base + growth × (level − 1)

Item, ability and equipment names without a local source label remain English source identifiers.

Related entries

Dota 2 →

Sources and version

Dota 2 · Source facts ↗

Valve datafeed · 2026-11-03

Snapshot reviewed · 2026-11-03

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