Baldur’s Gate 3

Burning Hands · Baldur’s Gate 3: Spell level, costs and range

Burning Hands · Base spell level: 1 · Spell school: Evocation · Cast form: Zone

What the data says

Burning Hands

Base spell level
1
Spell school
Evocation
Cast form
Zone
Damage type
Fire
Listed saving throw
Dexterity
Actions spent
1
Bonus actions spent
0
Listed base damage roll
3d6

Using this reference

Read Burning Hands with its action cost, range and area in view. Range tells you how far the reference allows a target or placement; area describes the space affected. They answer different questions and should not be added together as a single reach value.

If damage dice are listed, remember that the notation describes a roll rather than a guaranteed result. Compare saving-throw and damage-type fields before deciding how the spell fits a turn. The page does not resolve resistance, a successful save or interactions with other active effects.

One useful comparison

For Base spell level, Burning Hands is listed at 1, compared with 2 for Darkness: a difference of 1. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Plan your scenario

Side-by-side reference
DetailBurning HandsFireballDifference
Base spell level13-2
Spell schoolEvocationEvocation—
Cast formZoneProjectile—
Damage typeFireFire—
Listed saving throwDexterityDexterity—
Actions spent110
Bonus actions spent000
Listed base damage roll3d68d6—

A name without a verified local label stays in the source language. The surrounding guide and controls are localized; identifiers are not invented translations.

Related entries

Browse this game →

Sources and snapshot

Baldur’s Gate 3 · Sources and snapshot ↗

Snapshot reviewed:

Source detail ↗

Browse all game collections →