Baldur’s Gate 3

Chromatic Orb · Baldur’s Gate 3: Spell level, costs and range

Chromatic Orb · Base spell level: 1 · Spell school: Evocation · Cast form: Projectile

What the data says

Chromatic Orb

Base spell level
1
Spell school
Evocation
Cast form
Projectile
Recorded range (m)
18
Listed saving throw
RangedSpellAttack
Actions spent
1
Bonus actions spent
0
Listed base damage roll
3d8
Damage type
Thunder

Using this reference

Read Chromatic Orb with its action cost, range and area in view. Range tells you how far the reference allows a target or placement; area describes the space affected. They answer different questions and should not be added together as a single reach value.

If damage dice are listed, remember that the notation describes a roll rather than a guaranteed result. Compare saving-throw and damage-type fields before deciding how the spell fits a turn. The page does not resolve resistance, a successful save or interactions with other active effects.

One useful comparison

For Recorded range (m), Chromatic Orb is listed at 18, compared with 1.5 for Cure Wounds: a difference of 16.5. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Plan your scenario

Side-by-side reference
DetailChromatic OrbFireballDifference
Base spell level13-2
Spell schoolEvocationEvocation—
Cast formProjectileProjectile—
Recorded range (m)18180
Listed saving throwRangedSpellAttackDexterity—
Actions spent110
Bonus actions spent000
Listed base damage roll3d88d6—
Damage typeThunderFire—

A name without a verified local label stays in the source language. The surrounding guide and controls are localized; identifiers are not invented translations.

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