Age of Empires IV

Bedouin Swordsman · Age of Empires IV: Unit costs and base values

Bedouin Swordsman · food × 60

What the data says

Bedouin Swordsman · 1 · ay

Age
1
Civilizations
ay
Base health
160
Base movement speed
1.25
Population cost
1
Direct ingredients · Output per craft: 1
DetailValue
food60

Using this reference

Check the version of Bedouin Swordsman before comparing its numbers. Age, civilization, tier or star level can identify different records under the same unit name. Costs and population belong to the selected record, so compare like with like before planning a group.

If materials are listed, use the quantity calculator for the number of units you want to produce. That total is a resource budget, not a combat forecast. The table does not model positioning, opposing units, upgrades or a complete army composition.

A worked example

Suppose you want 4 × Bedouin Swordsman. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is food × 240.

One useful comparison

For Base health, Bedouin Swordsman is listed at 160, compared with 90 for Landsknecht: a difference of 70. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Plan your scenario

Result

Crafts required: 1 · Output per craft: 1 · Result: 1

Direct ingredients

  • food × 60

How it is calculated

crafts = ceiling(items wanted ÷ output per craft); each ingredient = crafts × amount per craft

This adds direct inputs for the selected recipe. It does not recursively craft ingredients, include inventory, or assume bonuses, parallel production or unlocks.

Side-by-side reference
DetailBedouin Swordsman · 1 · ayArcherDifference
Age12-1
Civilizationsayab—
Base health1607090
Base movement speed1.251.250
Population cost110

A name without a verified local label stays in the source language. The surrounding guide and controls are localized; identifiers are not invented translations.

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