Satisfactory · Fluid containers | Compare
Choose a variant below. Closely related recipes, conditions or opening branches are collected here so you can compare them without moving between almost identical pages.
The version and limits of the original source apply to every entry. Quantities and requirements belong to the named variant; do not add alternative recipes or opening lines together.
These options share a planning task. Their differences stay visible in the individual rows and calculators.
Using this reference
Choose a recipe for Fluid containers, then choose the machine that will run it. The per-minute rate uses the recorded output, recipe duration and machine speed. Batch quantities answer how many materials a fixed number of operations consumes; the rate column answers how fast one selected machine processes them.
Increase the target rate to see the number of whole machines needed. Rounding up leaves some nominal spare capacity. This is a direct production step, not a balanced factory: upstream supply, transport and temporary interruptions still need to support the stated rate.
Empty Fluid Tank
60 per minute · Buildings needed (rounded up): 1
| Source data | Batches | per minute |
|---|---|---|
| − Aluminum Ingot | 1 | 60 |
| + Empty Fluid Tank | 1 | 60 |
Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.
per minute = Batches × 60 × Production building / seconds per cycle
Empty Fluid Tank · 1 Seconds
Aluminum Ingot × 1 → Empty Fluid Tank × 1
Station: Constructor
Unpackage Ionized Fuel · 3 Seconds
Packaged Ionized Fuel × 2 → Ionized Fuel × 4 + Empty Fluid Tank × 2
Station: Packager
Unpackage Nitric Acid · 3 Seconds
Packaged Nitric Acid × 1 → Nitric Acid × 1 + Empty Fluid Tank × 1
Station: Packager
Unpackage Nitrogen Gas · 1 Seconds
Packaged Nitrogen Gas × 1 → Nitrogen Gas × 4 + Empty Fluid Tank × 1
Station: Packager
Unpackage Rocket Fuel · 1 Seconds
Packaged Rocket Fuel × 1 → Rocket Fuel × 2 + Empty Fluid Tank × 1
Station: Packager
A worked example
Suppose you want 4 × Empty Fluid Tank. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Aluminum Ingot × 4.
Check the source ↗ · 1.0 snapshot
Empty Canister
60 per minute · Buildings needed (rounded up): 1
| Source data | Batches | per minute |
|---|---|---|
| − Plastic | 2 | 30 |
| + Empty Canister | 4 | 60 |
Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.
per minute = Batches × 60 × Production building / seconds per cycle
Empty Canister · 4 Seconds
Plastic × 2 → Empty Canister × 4
Station: Constructor
Unpackage Alumina Solution · 1 Seconds
Packaged Alumina Solution × 2 → Alumina Solution × 2 + Empty Canister × 2
Station: Packager
Unpackage Liquid Biofuel · 2 Seconds
Packaged Liquid Biofuel × 2 → Liquid Biofuel × 2 + Empty Canister × 2
Station: Packager
Unpackage Fuel · 2 Seconds
Packaged Fuel × 2 → Fuel × 2 + Empty Canister × 2
Station: Packager
Unpackage Heavy Oil Residue · 6 Seconds
Packaged Heavy Oil Residue × 2 → Heavy Oil Residue × 2 + Empty Canister × 2
Station: Packager
Unpackage Oil · 2 Seconds
Packaged Oil × 2 → Crude Oil × 2 + Empty Canister × 2
Station: Packager
Unpackage Sulfuric Acid · 1 Seconds
Packaged Sulfuric Acid × 1 → Sulfuric Acid × 1 + Empty Canister × 1
Station: Packager
Unpackage Turbofuel · 6 Seconds
Packaged Turbofuel × 2 → Turbofuel × 2 + Empty Canister × 2
Station: Packager
Unpackage Water · 1 Seconds
Packaged Water × 2 → Water × 2 + Empty Canister × 2
Station: Packager
Alternate: Coated Iron Canister · 4 Seconds
Iron Plate × 2 + Copper Sheet × 1 → Empty Canister × 4
Station: Assembler
Alternate: Steel Canister · 6 Seconds
Steel Ingot × 4 → Empty Canister × 4
Station: Constructor
A worked example
Suppose you want 13 × Empty Canister. This recipe produces 4 per operation, so you need 4 operations. That produces 16 in total, leaving 3 extra. The direct material list is Plastic × 8.
Check the source ↗ · 1.0 snapshot
Game and item names below retain the source’s English identifiers so you can find them in the linked documentation.