Satisfactory · Coal and compacted coal | Compare

Choose a variant below. Closely related recipes, conditions or opening branches are collected here so you can compare them without moving between almost identical pages.

The version and limits of the original source apply to every entry. Quantities and requirements belong to the named variant; do not add alternative recipes or opening lines together.

These options share a planning task. Their differences stay visible in the individual rows and calculators.

Using this reference

Choose a recipe for Coal and compacted coal, then choose the machine that will run it. The per-minute rate uses the recorded output, recipe duration and machine speed. Batch quantities answer how many materials a fixed number of operations consumes; the rate column answers how fast one selected machine processes them.

Increase the target rate to see the number of whole machines needed. Rounding up leaves some nominal spare capacity. This is a direct production step, not a balanced factory: upstream supply, transport and temporary interruptions still need to support the stated rate.

Compacted Coal

5 per minute · Buildings needed (rounded up): 12

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Rocket Fuel16 m³40
− Power Shard1 2.5
+ Ionized Fuel16 m³40
+ Compacted Coal2 5

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Ionized Fuel · 24 Seconds

Rocket Fuel × 16 + Power Shard × 1 → Ionized Fuel × 16 + Compacted Coal × 2

Station: Refinery

Rocket Fuel · 6 Seconds

Turbofuel × 6 + Nitric Acid × 1 → Rocket Fuel × 10 + Compacted Coal × 1

Station: Blender

Alternate: Compacted Coal · 12 Seconds

Coal × 5 + Sulfur × 5 → Compacted Coal × 5

Station: Assembler

Alternate: Dark-Ion Fuel · 3 Seconds

Packaged Rocket Fuel × 12 + Dark Matter Crystal × 4 → Ionized Fuel × 10 + Compacted Coal × 2

Station: Converter

Alternate: Nitro Rocket Fuel · 2.4 Seconds

Fuel × 4 + Nitrogen Gas × 3 + Sulfur × 4 + Coal × 2 → Rocket Fuel × 6 + Compacted Coal × 1

Station: Blender

A worked example

Suppose you want 7 × Compacted Coal. This recipe produces 2 per operation, so you need 4 operations. That produces 8 in total, leaving 1 extra. The direct material list is Rocket Fuel × 64 and Power Shard × 4.

Check the source ↗ · 1.0 snapshot

Coal

120 per minute · Buildings needed (rounded up): 1

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Reanimated SAM1 10
− Iron Ore18 180
+ Coal12 120

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Coal (Iron) · 6 Seconds

Reanimated SAM × 1 + Iron Ore × 18 → Coal × 12

Station: Converter

Coal (Limestone) · 6 Seconds

Reanimated SAM × 1 + Limestone × 36 → Coal × 12

Station: Converter

Alternate: Charcoal · 4 Seconds

Wood × 1 → Coal × 10

Station: Constructor

Alternate: Biocoal · 8 Seconds

Biomass × 5 → Coal × 6

Station: Constructor

A worked example

Suppose you want 37 × Coal. This recipe produces 12 per operation, so you need 4 operations. That produces 48 in total, leaving 11 extra. The direct material list is Reanimated SAM × 4 and Iron Ore × 72.

Check the source ↗ · 1.0 snapshot

Game and item names below retain the source’s English identifiers so you can find them in the linked documentation.

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