Rust

Timed Explosive Charge · Rust: Ingredients and crafting planner

Timed Explosive Charge · Explosives × 20 + Cloth × 5 + Tech Trash × 2

What the data says

Timed Explosive Charge

Required workbench
workbench3
Recipe / training time (s)
30
Stack size
10
Direct research scrap
120
Default blueprint
No
Direct ingredients · Output per craft: 1
DetailValue
Explosives20
Cloth5
Tech Trash2

Using this reference

Before gathering materials for Timed Explosive Charge, choose the recipe or variant you actually intend to make. Alternative recipes are separate shopping lists: combining their inputs would overstate the cost. The quantity you enter is the number of finished items you want, so a recipe that produces several at once may leave a small surplus.

Start with the ingredients you have the least of. A large stock of one material cannot make up for a shortage of another. The list covers the final crafting step; if an ingredient is itself crafted, open its reference separately before planning a gathering trip.

A worked example

Suppose you want 4 × Timed Explosive Charge. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Explosives × 80, Cloth × 20, and Tech Trash × 8.

One useful comparison

For Recipe / training time (s), Timed Explosive Charge is listed at 30, compared with 15 for Hammer: a difference of 15. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Plan your scenario

Result

Crafts required: 1 · Output per craft: 1 · Result: 1

Direct ingredients

  • Explosives × 20
  • Cloth × 5
  • Tech Trash × 2

How it is calculated

crafts = ceiling(items wanted ÷ output per craft); each ingredient = crafts × amount per craft

This adds direct inputs for the selected recipe. It does not recursively craft ingredients, include inventory, or assume bonuses, parallel production or unlocks.

Side-by-side reference
DetailTimed Explosive ChargeAssault RifleDifference
Required workbenchworkbench3workbench3—
Recipe / training time (s)3035-5
Stack size1019
Direct research scrap1201200
Default blueprintNoNo—

A name without a verified local label stays in the source language. The surrounding guide and controls are localized; identifiers are not invented translations.

Related entries

Browse this game →

Sources and snapshot

Rust · Sources and snapshot ↗

Snapshot reviewed:

Source detail ↗

Browse all game collections →