Rust

Satchel Charge · Rust: Ingredients and crafting planner

Satchel Charge · Beancan Grenade × 4 + Small Stash × 1 + Rope × 1

What the data says

Satchel Charge

Required workbench
workbench1
Recipe / training time (s)
5
Stack size
10
Direct research scrap
60
Default blueprint
No
Direct ingredients · Output per craft: 1
DetailValue
Beancan Grenade4
Small Stash1
Rope1

Using this reference

Before gathering materials for Satchel Charge, choose the recipe or variant you actually intend to make. Alternative recipes are separate shopping lists: combining their inputs would overstate the cost. The quantity you enter is the number of finished items you want, so a recipe that produces several at once may leave a small surplus.

Start with the ingredients you have the least of. A large stock of one material cannot make up for a shortage of another. The list covers the final crafting step; if an ingredient is itself crafted, open its reference separately before planning a gathering trip.

A worked example

Suppose you want 4 × Satchel Charge. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Beancan Grenade × 16, Small Stash × 4, and Rope × 4.

One useful comparison

For Recipe / training time (s), Satchel Charge is listed at 5, compared with 15 for Hammer: a difference of 10. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Plan your scenario

Result

Crafts required: 1 · Output per craft: 1 · Result: 1

Direct ingredients

  • Beancan Grenade × 4
  • Small Stash × 1
  • Rope × 1

How it is calculated

crafts = ceiling(items wanted ÷ output per craft); each ingredient = crafts × amount per craft

This adds direct inputs for the selected recipe. It does not recursively craft ingredients, include inventory, or assume bonuses, parallel production or unlocks.

Side-by-side reference
DetailSatchel ChargeAssault RifleDifference
Required workbenchworkbench1workbench3—
Recipe / training time (s)535-30
Stack size1019
Direct research scrap60120-60
Default blueprintNoNo—

A name without a verified local label stays in the source language. The surrounding guide and controls are localized; identifiers are not invented translations.

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