Pokémon · Eevee | Compare
Choose a variant below. Closely related recipes, conditions or opening branches are collected here so you can compare them without moving between almost identical pages.
The version and limits of the original source apply to every entry. Quantities and requirements belong to the named variant; do not add alternative recipes or opening lines together.
These options share a planning task. Their differences stay visible in the individual rows and calculators.
These are modern typings and base forms, not original Generation I rules. The stat formula follows the mainline Generation III+ model. One-stat EV input is not a legal full-team EV allocation. Abilities, Terastallization, items, weather and individual moves can override type-only multipliers. This is not Pokémon GO or a game-availability list.
Plan your scenario
Using this reference
For Eevee, separate base stats from the stat calculated for your chosen level. The base value stays fixed in this reference; level, IV, EV and nature are inputs for an individual stat. Change one input at a time to see which part of the result it affects.
The type chart answers a different question. It combines the recorded defensive types against one attacking type, without choosing a move or applying battle effects. When comparing evolutions, keep the level and training inputs the same so the difference is actually about the Pokémon.
Eevee
- HP
- 55
- Attack
- 55
- Defense
- 50
- Special Attack
- 45
- Special Defense
- 65
- Speed
- 55
Plan your scenario
Result
- Stat
- 130
- Type multiplier
- 1
Formula
HP = floor((2B + IV + floor(EV/4)) × L/100) + L + 10; other = floor((floor((2B + IV + floor(EV/4)) × L/100) + 5) × Nature)
One useful comparison
For HP, Eevee is listed at 55, compared with 65 for Flareon: a difference of 10. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Vaporeon
- HP
- 130
- Attack
- 65
- Defense
- 60
- Special Attack
- 110
- Special Defense
- 95
- Speed
- 65
Plan your scenario
Result
- Stat
- 205
- Type multiplier
- 1
Formula
HP = floor((2B + IV + floor(EV/4)) × L/100) + L + 10; other = floor((floor((2B + IV + floor(EV/4)) × L/100) + 5) × Nature)
One useful comparison
For HP, Vaporeon is listed at 130, compared with 65 for Flareon: a difference of 65. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Jolteon
- HP
- 65
- Attack
- 65
- Defense
- 60
- Special Attack
- 110
- Special Defense
- 95
- Speed
- 130
Plan your scenario
Result
- Stat
- 140
- Type multiplier
- 1
Formula
HP = floor((2B + IV + floor(EV/4)) × L/100) + L + 10; other = floor((floor((2B + IV + floor(EV/4)) × L/100) + 5) × Nature)
One useful comparison
For HP, Jolteon is listed at 65, compared with 55 for Eevee: a difference of 10. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Flareon
- HP
- 65
- Attack
- 130
- Defense
- 60
- Special Attack
- 95
- Special Defense
- 110
- Speed
- 65
Plan your scenario
Result
- Stat
- 140
- Type multiplier
- 1
Formula
HP = floor((2B + IV + floor(EV/4)) × L/100) + L + 10; other = floor((floor((2B + IV + floor(EV/4)) × L/100) + 5) × Nature)
One useful comparison
For HP, Flareon is listed at 65, compared with 55 for Eevee: a difference of 10. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Game and item names below retain the source’s English identifiers so you can find them in the linked documentation.