Factorio · Paving and landfill | Compare

Choose a variant below. Closely related recipes, conditions or opening branches are collected here so you can compare them without moving between almost identical pages.

The version and limits of the original source apply to every entry. Quantities and requirements belong to the named variant; do not add alternative recipes or opening lines together.

These options share a planning task. Their differences stay visible in the individual rows and calculators.

Using this reference

Choose a recipe for Paving and landfill, then choose the machine that will run it. The per-minute rate uses the recorded output, recipe duration and machine speed. Batch quantities answer how many materials a fixed number of operations consumes; the rate column answers how fast one selected machine processes them.

Increase the target rate to see the number of whole machines needed. Rounding up leaves some nominal spare capacity. This is a direct production step, not a balanced factory: upstream supply, transport and temporary interruptions still need to support the stated rate.

Stone brick

18.75 per minute · Buildings needed (rounded up): 4

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Stone2 37.5
+ Stone brick1 18.75

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Stone brick · 3.2 Seconds

Stone × 2 → Stone brick × 1

Station: Stone furnace / Steel furnace / Electric furnace

A worked example

Suppose you want 4 × Stone brick. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Stone × 8.

Check the source ↗ · 2.0.77 base

Concrete

45 per minute · Buildings needed (rounded up): 2

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Stone brick5 22.5
− Iron ore1 4.5
− Water100 u450
+ Concrete10 45

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Concrete · 10 Seconds

Stone brick × 5 + Iron ore × 1 + Water × 100 → Concrete × 10

Station: Assembling machine 2 / Assembling machine 3

A worked example

Suppose you want 31 × Concrete. This recipe produces 10 per operation, so you need 4 operations. That produces 40 in total, leaving 9 extra. The direct material list is Stone brick × 20, Iron ore × 4, and Water × 400.

Check the source ↗ · 2.0.77 base

Hazard concrete

1,200 per minute · Buildings needed (rounded up): 1

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Concrete10 1,200
+ Hazard concrete10 1,200

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Hazard concrete · 0.25 Seconds

Concrete × 10 → Hazard concrete × 10

Station: Assembling machine 1 / Assembling machine 2 / Assembling machine 3

A worked example

Suppose you want 31 × Hazard concrete. This recipe produces 10 per operation, so you need 4 operations. That produces 40 in total, leaving 9 extra. The direct material list is Concrete × 40.

Check the source ↗ · 2.0.77 base

Refined concrete

30 per minute · Buildings needed (rounded up): 2

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Concrete20 60
− Iron stick8 24
− Steel plate1 3
− Water100 u300
+ Refined concrete10 30

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Refined concrete · 15 Seconds

Concrete × 20 + Iron stick × 8 + Steel plate × 1 + Water × 100 → Refined concrete × 10

Station: Assembling machine 2 / Assembling machine 3

A worked example

Suppose you want 31 × Refined concrete. This recipe produces 10 per operation, so you need 4 operations. That produces 40 in total, leaving 9 extra. The direct material list is Concrete × 80, Iron stick × 32, Steel plate × 4, and Water × 400.

Check the source ↗ · 2.0.77 base

Refined hazard concrete

1,200 per minute · Buildings needed (rounded up): 1

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Refined concrete10 1,200
+ Refined hazard concrete10 1,200

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Refined hazard concrete · 0.25 Seconds

Refined concrete × 10 → Refined hazard concrete × 10

Station: Assembling machine 1 / Assembling machine 2 / Assembling machine 3

A worked example

Suppose you want 31 × Refined hazard concrete. This recipe produces 10 per operation, so you need 4 operations. That produces 40 in total, leaving 9 extra. The direct material list is Refined concrete × 40.

Check the source ↗ · 2.0.77 base

Landfill

60 per minute · Buildings needed (rounded up): 1

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Stone50 3,000
+ Landfill1 60

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Landfill · 0.5 Seconds

Stone × 50 → Landfill × 1

Station: Assembling machine 1 / Assembling machine 2 / Assembling machine 3

A worked example

Suppose you want 4 × Landfill. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Stone × 200.

Check the source ↗ · 2.0.77 base

Game and item names below retain the source’s English identifiers so you can find them in the linked documentation.

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