Dark Souls II
Manikin Claws · Dark Souls II: Equipment requirements
Manikin Claws · Strength 9 · Dexterity 18 · Intelligence 0 · Faith 0
What the data says
Manikin Claws
- Category
- Claws
Requirements
- Strength: 9
- Dexterity: 18
- Intelligence: 0
- Faith: 0
Using this reference
For Manikin Claws, check the requirements against your current character before comparing bonuses. A requirement tells you whether a recorded condition is met; it does not measure the benefit of equipping the item. Enter your own values in the checker to see the remaining gap for each stat.
Keep requirements and performance separate when comparing alternatives. Two items can be equally accessible but behave differently in a build. The reference does not automatically apply temporary bonuses, class restrictions or special handling rules that are not present in its source fields.
A worked example
The listed Strength requirement for Manikin Claws is 9. At 8, you are one point short; at 9, that requirement is met. Check the other requirements separately—meeting this one does not clear the whole list.
Plan your scenario
Requirements
- Strength: Still needed 9
- Dexterity: Still needed 18
- Intelligence: Requirement met
- Faith: Requirement met
This checks the listed base requirements only. It does not predict damage, scaling, buffs or special handling rules.
| Detail | Manikin Claws | Bandit Axe | Difference |
|---|---|---|---|
| Category | Claws | Axes | — |
A name without a verified local label stays in the source language. The surrounding guide and controls are localized; identifiers are not invented translations.
Related entries
Sources and snapshot
Dark Souls II · Sources and snapshot ↗
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