Dark Souls II
Bandit Axe · Dark Souls II: Equipment requirements
Bandit Axe · Strength 18 · Dexterity 5 · Intelligence 0 · Faith 0
What the data says
Bandit Axe
- Category
- Axes
Requirements
- Strength: 18
- Dexterity: 5
- Intelligence: 0
- Faith: 0
Using this reference
For Bandit Axe, check the requirements against your current character before comparing bonuses. A requirement tells you whether a recorded condition is met; it does not measure the benefit of equipping the item. Enter your own values in the checker to see the remaining gap for each stat.
Keep requirements and performance separate when comparing alternatives. Two items can be equally accessible but behave differently in a build. The reference does not automatically apply temporary bonuses, class restrictions or special handling rules that are not present in its source fields.
A worked example
The listed Strength requirement for Bandit Axe is 18. At 17, you are one point short; at 18, that requirement is met. Check the other requirements separately—meeting this one does not clear the whole list.
Plan your scenario
Requirements
- Strength: Still needed 18
- Dexterity: Still needed 5
- Intelligence: Requirement met
- Faith: Requirement met
This checks the listed base requirements only. It does not predict damage, scaling, buffs or special handling rules.
| Detail | Bandit Axe | Bound Hand Axe | Difference |
|---|---|---|---|
| Category | Axes | Axes | — |
A name without a verified local label stays in the source language. The surrounding guide and controls are localized; identifiers are not invented translations.
Related entries
Sources and snapshot
Dark Souls II · Sources and snapshot ↗
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