Slay the Spire
Bullet Time · Slay the Spire: Cost and base card values
Bullet Time · Base resource cost: 3 · Card type: Skill · Rarity: Rare
What the data says
Bullet Time
- Base resource cost
- 3
- Card type
- Skill
- Rarity
- Rare
- Character / card pool
- silent
- Target class
- None
- Mechanics mentioned by the card
- draw
- Exhaust flag
- No
- Ethereal flag
- No
- Innate flag
- No
- Retain flag
- No
Source upgrade fields (not applied automatically)
- Base resource cost
- 2
Using this reference
Before adding Bullet Time to a deck, read its cost alongside its type, target and recorded mechanics. A cheap card is not automatically efficient if it needs another card to do useful work. Likewise, a more expensive card may fill a role that your current list lacks.
Compare cards within the same ruleset and character or class restrictions. If an upgraded form is listed, compare that form separately rather than mixing its values with the base card. These fields help you inspect a choice; they do not simulate draw order, a full turn or an opponent’s response.
One useful comparison
For Base resource cost, Bullet Time is listed at 3, compared with 2 for A Thousand Cuts: a difference of 1. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Plan your scenario
| Detail | Bullet Time | Accuracy | Difference |
|---|---|---|---|
| Base resource cost | 3 | 1 | 2 |
| Card type | Skill | Power | — |
| Rarity | Rare | Uncommon | — |
| Character / card pool | silent | silent | — |
| Target class | None | Self | — |
| Mechanics mentioned by the card | draw | Shiv | — |
| Exhaust flag | No | No | — |
| Ethereal flag | No | No | — |
| Innate flag | No | No | — |
| Retain flag | No | No | — |
A name without a verified local label stays in the source language. The surrounding guide and controls are localized; identifiers are not invented translations.
Related entries
Sources and snapshot
Slay the Spire · Sources and snapshot ↗
Snapshot reviewed: