Slay the Spire

Battle Trance · Slay the Spire: Cost and base card values

Battle Trance · Base resource cost: 0 · Card type: Skill · Rarity: Uncommon

What the data says

Battle Trance

Base resource cost
0
Card type
Skill
Rarity
Uncommon
Character / card pool
ironclad
Target class
None
Listed cards drawn
3
Mechanics mentioned by the card
draw
Exhaust flag
No
Ethereal flag
No
Innate flag
No
Retain flag
No

Using this reference

Before adding Battle Trance to a deck, read its cost alongside its type, target and recorded mechanics. A cheap card is not automatically efficient if it needs another card to do useful work. Likewise, a more expensive card may fill a role that your current list lacks.

Compare cards within the same ruleset and character or class restrictions. If an upgraded form is listed, compare that form separately rather than mixing its values with the base card. These fields help you inspect a choice; they do not simulate draw order, a full turn or an opponent’s response.

One useful comparison

For Base resource cost, Battle Trance is listed at 0, compared with 1 for Armaments: a difference of 1. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Plan your scenario

Side-by-side reference
DetailBattle TranceAccuracyDifference
Base resource cost01-1
Card typeSkillPower—
RarityUncommonUncommon—
Character / card poolironcladsilent—
Target classNoneSelf—
Mechanics mentioned by the carddrawShiv—
Exhaust flagNoNo—
Ethereal flagNoNo—
Innate flagNoNo—
Retain flagNoNo—

A name without a verified local label stays in the source language. The surrounding guide and controls are localized; identifiers are not invented translations.

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