Slay the Spire 2

Boost Away · Slay the Spire 2: Cost and base card values

Boost Away · Base resource cost: 0 · Card type: Skill · Rarity: Common

What the data says

Boost Away

Base resource cost
0
Card type
Skill
Rarity
Common
Character / card pool
defect
Target class
Self
Base block
6
Mechanics mentioned by the card
discard

Source upgrade fields (not applied automatically)

Base block
3

Using this reference

Before adding Boost Away to a deck, read its cost alongside its type, target and recorded mechanics. A cheap card is not automatically efficient if it needs another card to do useful work. Likewise, a more expensive card may fill a role that your current list lacks.

Compare cards within the same ruleset and character or class restrictions. If an upgraded form is listed, compare that form separately rather than mixing its values with the base card. These fields help you inspect a choice; they do not simulate draw order, a full turn or an opponent’s response.

One useful comparison

For Base resource cost, Boost Away is listed at 0, compared with 1 for Ball Lightning: a difference of 1. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Plan your scenario

Side-by-side reference
DetailBoost AwayAbrasiveDifference
Base resource cost03-3
Card typeSkillPower—
RarityCommonRare—
Character / card pooldefectsilent—
Target classSelfSelf—
Mechanics mentioned by the carddiscardDexterity—

A name without a verified local label stays in the source language. The surrounding guide and controls are localized; identifiers are not invented translations.

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Sources and snapshot

Slay the Spire 2 · Sources and snapshot ↗

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