Satisfactory · Nobelisk variants | Compare

Choose a variant below. Closely related recipes, conditions or opening branches are collected here so you can compare them without moving between almost identical pages.

The version and limits of the original source apply to every entry. Quantities and requirements belong to the named variant; do not add alternative recipes or opening lines together.

These options share a planning task. Their differences stay visible in the individual rows and calculators.

Using this reference

Choose a recipe for Nobelisk variants, then choose the machine that will run it. The per-minute rate uses the recorded output, recipe duration and machine speed. Batch quantities answer how many materials a fixed number of operations consumes; the rate column answers how fast one selected machine processes them.

Increase the target rate to see the number of whole machines needed. Rounding up leaves some nominal spare capacity. This is a direct production step, not a balanced factory: upstream supply, transport and temporary interruptions still need to support the stated rate.

Gas Nobelisk

5 per minute · Buildings needed (rounded up): 12

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Nobelisk1 5
− Biomass10 50
+ Gas Nobelisk1 5

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Gas Nobelisk · 12 Seconds

Nobelisk × 1 + Biomass × 10 → Gas Nobelisk × 1

Station: Assembler

A worked example

Suppose you want 4 × Gas Nobelisk. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Nobelisk × 4 and Biomass × 40.

Check the source ↗ · 1.0 snapshot

Pulse Nobelisk

5 per minute · Buildings needed (rounded up): 12

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Nobelisk5 5
− Crystal Oscillator1 1
+ Pulse Nobelisk5 5

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Pulse Nobelisk · 60 Seconds

Nobelisk × 5 + Crystal Oscillator × 1 → Pulse Nobelisk × 5

Station: Assembler

A worked example

Suppose you want 16 × Pulse Nobelisk. This recipe produces 5 per operation, so you need 4 operations. That produces 20 in total, leaving 4 extra. The direct material list is Nobelisk × 20 and Crystal Oscillator × 4.

Check the source ↗ · 1.0 snapshot

Nuke Nobelisk

0.5 per minute · Buildings needed (rounded up): 120

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Nobelisk5 2.5
− Encased Uranium Cell20 10
− Smokeless Powder10 5
− AI Limiter6 3
+ Nuke Nobelisk1 0.5

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Nuke Nobelisk · 120 Seconds

Nobelisk × 5 + Encased Uranium Cell × 20 + Smokeless Powder × 10 + AI Limiter × 6 → Nuke Nobelisk × 1

Station: Manufacturer

A worked example

Suppose you want 4 × Nuke Nobelisk. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Nobelisk × 20, Encased Uranium Cell × 80, Smokeless Powder × 40, and AI Limiter × 24.

Check the source ↗ · 1.0 snapshot

Cluster Nobelisk

2.5 per minute · Buildings needed (rounded up): 24

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Nobelisk3 7.5
− Smokeless Powder4 10
+ Cluster Nobelisk1 2.5

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Cluster Nobelisk · 24 Seconds

Nobelisk × 3 + Smokeless Powder × 4 → Cluster Nobelisk × 1

Station: Assembler

A worked example

Suppose you want 4 × Cluster Nobelisk. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Nobelisk × 12 and Smokeless Powder × 16.

Check the source ↗ · 1.0 snapshot

Nobelisk

10 per minute · Buildings needed (rounded up): 6

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Black Powder2 20
− Steel Pipe2 20
+ Nobelisk1 10

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Nobelisk · 6 Seconds

Black Powder × 2 + Steel Pipe × 2 → Nobelisk × 1

Station: Assembler

A worked example

Suppose you want 4 × Nobelisk. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Black Powder × 8 and Steel Pipe × 8.

Check the source ↗ · 1.0 snapshot

Game and item names below retain the source’s English identifiers so you can find them in the linked documentation.

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