Satisfactory · Nobelisk variants | Compare
Choose a variant below. Closely related recipes, conditions or opening branches are collected here so you can compare them without moving between almost identical pages.
The version and limits of the original source apply to every entry. Quantities and requirements belong to the named variant; do not add alternative recipes or opening lines together.
These options share a planning task. Their differences stay visible in the individual rows and calculators.
Using this reference
Choose a recipe for Nobelisk variants, then choose the machine that will run it. The per-minute rate uses the recorded output, recipe duration and machine speed. Batch quantities answer how many materials a fixed number of operations consumes; the rate column answers how fast one selected machine processes them.
Increase the target rate to see the number of whole machines needed. Rounding up leaves some nominal spare capacity. This is a direct production step, not a balanced factory: upstream supply, transport and temporary interruptions still need to support the stated rate.
Gas Nobelisk
5 per minute · Buildings needed (rounded up): 12
| Source data | Batches | per minute |
|---|---|---|
| − Nobelisk | 1 | 5 |
| − Biomass | 10 | 50 |
| + Gas Nobelisk | 1 | 5 |
Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.
per minute = Batches × 60 × Production building / seconds per cycle
Gas Nobelisk · 12 Seconds
Nobelisk × 1 + Biomass × 10 → Gas Nobelisk × 1
Station: Assembler
A worked example
Suppose you want 4 × Gas Nobelisk. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Nobelisk × 4 and Biomass × 40.
Check the source ↗ · 1.0 snapshot
Pulse Nobelisk
5 per minute · Buildings needed (rounded up): 12
| Source data | Batches | per minute |
|---|---|---|
| − Nobelisk | 5 | 5 |
| − Crystal Oscillator | 1 | 1 |
| + Pulse Nobelisk | 5 | 5 |
Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.
per minute = Batches × 60 × Production building / seconds per cycle
Pulse Nobelisk · 60 Seconds
Nobelisk × 5 + Crystal Oscillator × 1 → Pulse Nobelisk × 5
Station: Assembler
A worked example
Suppose you want 16 × Pulse Nobelisk. This recipe produces 5 per operation, so you need 4 operations. That produces 20 in total, leaving 4 extra. The direct material list is Nobelisk × 20 and Crystal Oscillator × 4.
Check the source ↗ · 1.0 snapshot
Nuke Nobelisk
0.5 per minute · Buildings needed (rounded up): 120
| Source data | Batches | per minute |
|---|---|---|
| − Nobelisk | 5 | 2.5 |
| − Encased Uranium Cell | 20 | 10 |
| − Smokeless Powder | 10 | 5 |
| − AI Limiter | 6 | 3 |
| + Nuke Nobelisk | 1 | 0.5 |
Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.
per minute = Batches × 60 × Production building / seconds per cycle
Nuke Nobelisk · 120 Seconds
Nobelisk × 5 + Encased Uranium Cell × 20 + Smokeless Powder × 10 + AI Limiter × 6 → Nuke Nobelisk × 1
Station: Manufacturer
A worked example
Suppose you want 4 × Nuke Nobelisk. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Nobelisk × 20, Encased Uranium Cell × 80, Smokeless Powder × 40, and AI Limiter × 24.
Check the source ↗ · 1.0 snapshot
Cluster Nobelisk
2.5 per minute · Buildings needed (rounded up): 24
| Source data | Batches | per minute |
|---|---|---|
| − Nobelisk | 3 | 7.5 |
| − Smokeless Powder | 4 | 10 |
| + Cluster Nobelisk | 1 | 2.5 |
Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.
per minute = Batches × 60 × Production building / seconds per cycle
Cluster Nobelisk · 24 Seconds
Nobelisk × 3 + Smokeless Powder × 4 → Cluster Nobelisk × 1
Station: Assembler
A worked example
Suppose you want 4 × Cluster Nobelisk. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Nobelisk × 12 and Smokeless Powder × 16.
Check the source ↗ · 1.0 snapshot
Nobelisk
10 per minute · Buildings needed (rounded up): 6
| Source data | Batches | per minute |
|---|---|---|
| − Black Powder | 2 | 20 |
| − Steel Pipe | 2 | 20 |
| + Nobelisk | 1 | 10 |
Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.
per minute = Batches × 60 × Production building / seconds per cycle
Nobelisk · 6 Seconds
Black Powder × 2 + Steel Pipe × 2 → Nobelisk × 1
Station: Assembler
A worked example
Suppose you want 4 × Nobelisk. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Black Powder × 8 and Steel Pipe × 8.
Check the source ↗ · 1.0 snapshot
Game and item names below retain the source’s English identifiers so you can find them in the linked documentation.