Satisfactory · Aluminum refining | Compare

Choose a variant below. Closely related recipes, conditions or opening branches are collected here so you can compare them without moving between almost identical pages.

The version and limits of the original source apply to every entry. Quantities and requirements belong to the named variant; do not add alternative recipes or opening lines together.

These options share a planning task. Their differences stay visible in the individual rows and calculators.

Using this reference

Choose a recipe for Aluminum refining, then choose the machine that will run it. The per-minute rate uses the recorded output, recipe duration and machine speed. Batch quantities answer how many materials a fixed number of operations consumes; the rate column answers how fast one selected machine processes them.

Increase the target rate to see the number of whole machines needed. Rounding up leaves some nominal spare capacity. This is a direct production step, not a balanced factory: upstream supply, transport and temporary interruptions still need to support the stated rate.

Bauxite

120 per minute · Buildings needed (rounded up): 1

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Reanimated SAM1 10
− Caterium Ore15 150
+ Bauxite12 120

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Bauxite (Caterium) · 6 Seconds

Reanimated SAM × 1 + Caterium Ore × 15 → Bauxite × 12

Station: Converter

Bauxite (Copper) · 6 Seconds

Reanimated SAM × 1 + Copper Ore × 18 → Bauxite × 12

Station: Converter

A worked example

Suppose you want 37 × Bauxite. This recipe produces 12 per operation, so you need 4 operations. That produces 48 in total, leaving 11 extra. The direct material list is Reanimated SAM × 4 and Caterium Ore × 60.

Check the source ↗ · 1.0 snapshot

Aluminum Ingot

60 per minute · Buildings needed (rounded up): 1

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Aluminum Scrap6 90
− Silica5 75
+ Aluminum Ingot4 60

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Aluminum Ingot · 4 Seconds

Aluminum Scrap × 6 + Silica × 5 → Aluminum Ingot × 4

Station: Foundry

Alternate: Pure Aluminum Ingot · 2 Seconds

Aluminum Scrap × 2 → Aluminum Ingot × 1

Station: Smelter

A worked example

Suppose you want 13 × Aluminum Ingot. This recipe produces 4 per operation, so you need 4 operations. That produces 16 in total, leaving 3 extra. The direct material list is Aluminum Scrap × 24 and Silica × 20.

Check the source ↗ · 1.0 snapshot

Alumina Solution

120 per minute · Buildings needed (rounded up): 1

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Bauxite12 120
− Water18 m³180
+ Alumina Solution12 m³120
+ Silica5 50

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Alumina Solution · 6 Seconds

Bauxite × 12 + Water × 18 → Alumina Solution × 12 + Silica × 5

Station: Refinery

Unpackage Alumina Solution · 1 Seconds

Packaged Alumina Solution × 2 → Alumina Solution × 2 + Empty Canister × 2

Station: Packager

Alternate: Sloppy Alumina · 3 Seconds

Bauxite × 10 + Water × 10 → Alumina Solution × 12

Station: Refinery

A worked example

Suppose you want 37 × Alumina Solution. This recipe produces 12 per operation, so you need 4 operations. That produces 48 in total, leaving 11 extra. The direct material list is Bauxite × 48 and Water × 72.

Check the source ↗ · 1.0 snapshot

Aluminum Scrap

360 per minute · Buildings needed (rounded up): 1

Ingredients / Products · Number of cycles: 1
Source dataBatchesper minute
− Alumina Solution4 m³240
− Coal2 120
+ Aluminum Scrap6 360
+ Water2 m³120

Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.

per minute = Batches × 60 × Production building / seconds per cycle

Aluminum Scrap · 1 Seconds

Alumina Solution × 4 + Coal × 2 → Aluminum Scrap × 6 + Water × 2

Station: Refinery

Alternate: Electrode Aluminum Scrap · 4 Seconds

Alumina Solution × 12 + Petroleum Coke × 4 → Aluminum Scrap × 20 + Water × 7

Station: Refinery

Alternate: Instant Scrap · 6 Seconds

Bauxite × 15 + Coal × 10 + Sulfuric Acid × 5 + Water × 6 → Aluminum Scrap × 30 + Water × 5

Station: Blender

A worked example

Suppose you want 19 × Aluminum Scrap. This recipe produces 6 per operation, so you need 4 operations. That produces 24 in total, leaving 5 extra. The direct material list is Alumina Solution × 16 and Coal × 8.

Check the source ↗ · 1.0 snapshot

Game and item names below retain the source’s English identifiers so you can find them in the linked documentation.

Back to the collection →