Satisfactory · Aluminum refining | Compare
Choose a variant below. Closely related recipes, conditions or opening branches are collected here so you can compare them without moving between almost identical pages.
The version and limits of the original source apply to every entry. Quantities and requirements belong to the named variant; do not add alternative recipes or opening lines together.
These options share a planning task. Their differences stay visible in the individual rows and calculators.
Using this reference
Choose a recipe for Aluminum refining, then choose the machine that will run it. The per-minute rate uses the recorded output, recipe duration and machine speed. Batch quantities answer how many materials a fixed number of operations consumes; the rate column answers how fast one selected machine processes them.
Increase the target rate to see the number of whole machines needed. Rounding up leaves some nominal spare capacity. This is a direct production step, not a balanced factory: upstream supply, transport and temporary interruptions still need to support the stated rate.
Bauxite
120 per minute · Buildings needed (rounded up): 1
| Source data | Batches | per minute |
|---|---|---|
| − Reanimated SAM | 1 | 10 |
| − Caterium Ore | 15 | 150 |
| + Bauxite | 12 | 120 |
Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.
per minute = Batches × 60 × Production building / seconds per cycle
Bauxite (Caterium) · 6 Seconds
Reanimated SAM × 1 + Caterium Ore × 15 → Bauxite × 12
Station: Converter
Bauxite (Copper) · 6 Seconds
Reanimated SAM × 1 + Copper Ore × 18 → Bauxite × 12
Station: Converter
A worked example
Suppose you want 37 × Bauxite. This recipe produces 12 per operation, so you need 4 operations. That produces 48 in total, leaving 11 extra. The direct material list is Reanimated SAM × 4 and Caterium Ore × 60.
Check the source ↗ · 1.0 snapshot
Aluminum Ingot
60 per minute · Buildings needed (rounded up): 1
| Source data | Batches | per minute |
|---|---|---|
| − Aluminum Scrap | 6 | 90 |
| − Silica | 5 | 75 |
| + Aluminum Ingot | 4 | 60 |
Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.
per minute = Batches × 60 × Production building / seconds per cycle
Aluminum Ingot · 4 Seconds
Aluminum Scrap × 6 + Silica × 5 → Aluminum Ingot × 4
Station: Foundry
Alternate: Pure Aluminum Ingot · 2 Seconds
Aluminum Scrap × 2 → Aluminum Ingot × 1
Station: Smelter
A worked example
Suppose you want 13 × Aluminum Ingot. This recipe produces 4 per operation, so you need 4 operations. That produces 16 in total, leaving 3 extra. The direct material list is Aluminum Scrap × 24 and Silica × 20.
Check the source ↗ · 1.0 snapshot
Alumina Solution
120 per minute · Buildings needed (rounded up): 1
| Source data | Batches | per minute |
|---|---|---|
| − Bauxite | 12 | 120 |
| − Water | 18 m³ | 180 |
| + Alumina Solution | 12 m³ | 120 |
| + Silica | 5 | 50 |
Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.
per minute = Batches × 60 × Production building / seconds per cycle
Alumina Solution · 6 Seconds
Bauxite × 12 + Water × 18 → Alumina Solution × 12 + Silica × 5
Station: Refinery
Unpackage Alumina Solution · 1 Seconds
Packaged Alumina Solution × 2 → Alumina Solution × 2 + Empty Canister × 2
Station: Packager
Alternate: Sloppy Alumina · 3 Seconds
Bauxite × 10 + Water × 10 → Alumina Solution × 12
Station: Refinery
A worked example
Suppose you want 37 × Alumina Solution. This recipe produces 12 per operation, so you need 4 operations. That produces 48 in total, leaving 11 extra. The direct material list is Bauxite × 48 and Water × 72.
Check the source ↗ · 1.0 snapshot
Aluminum Scrap
360 per minute · Buildings needed (rounded up): 1
| Source data | Batches | per minute |
|---|---|---|
| − Alumina Solution | 4 m³ | 240 |
| − Coal | 2 | 120 |
| + Aluminum Scrap | 6 | 360 |
| + Water | 2 m³ | 120 |
Rates use the selected building at base speed. No modules, beacons, quality, power shortages or overclocking are simulated. Fractional outputs are expected averages, not guaranteed drops.
per minute = Batches × 60 × Production building / seconds per cycle
Aluminum Scrap · 1 Seconds
Alumina Solution × 4 + Coal × 2 → Aluminum Scrap × 6 + Water × 2
Station: Refinery
Alternate: Electrode Aluminum Scrap · 4 Seconds
Alumina Solution × 12 + Petroleum Coke × 4 → Aluminum Scrap × 20 + Water × 7
Station: Refinery
Alternate: Instant Scrap · 6 Seconds
Bauxite × 15 + Coal × 10 + Sulfuric Acid × 5 + Water × 6 → Aluminum Scrap × 30 + Water × 5
Station: Blender
A worked example
Suppose you want 19 × Aluminum Scrap. This recipe produces 6 per operation, so you need 4 operations. That produces 24 in total, leaving 5 extra. The direct material list is Alumina Solution × 16 and Coal × 8.
Check the source ↗ · 1.0 snapshot
Game and item names below retain the source’s English identifiers so you can find them in the linked documentation.