Rust

Combat Knife · Rust: Ingredients and crafting planner

Combat Knife · Metal Fragments × 25 + High Quality Metal × 1

What the data says

Combat Knife

Required workbench
workbench1
Recipe / training time (s)
15
Stack size
1
Direct research scrap
30
Default blueprint
No
Direct ingredients · Output per craft: 1
DetailValue
Metal Fragments25
High Quality Metal1

Using this reference

Before gathering materials for Combat Knife, choose the recipe or variant you actually intend to make. Alternative recipes are separate shopping lists: combining their inputs would overstate the cost. The quantity you enter is the number of finished items you want, so a recipe that produces several at once may leave a small surplus.

Start with the ingredients you have the least of. A large stock of one material cannot make up for a shortage of another. The list covers the final crafting step; if an ingredient is itself crafted, open its reference separately before planning a gathering trip.

A worked example

Suppose you want 4 × Combat Knife. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Metal Fragments × 100 and High Quality Metal × 4.

One useful comparison

For Recipe / training time (s), Combat Knife is listed at 15, compared with 10 for Beancan Grenade: a difference of 5. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Plan your scenario

Result

Crafts required: 1 · Output per craft: 1 · Result: 1

Direct ingredients

  • Metal Fragments × 25
  • High Quality Metal × 1

How it is calculated

crafts = ceiling(items wanted ÷ output per craft); each ingredient = crafts × amount per craft

This adds direct inputs for the selected recipe. It does not recursively craft ingredients, include inventory, or assume bonuses, parallel production or unlocks.

Side-by-side reference
DetailCombat KnifeAssault RifleDifference
Required workbenchworkbench1workbench3—
Recipe / training time (s)1535-20
Stack size110
Direct research scrap30120-90
Default blueprintNoNo—

A name without a verified local label stays in the source language. The surrounding guide and controls are localized; identifiers are not invented translations.

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