Overwatch 2

Ashe · Overwatch 2: Loadout and base reference

Ashe · Role: damage · Base health: 250 · Armor health: 0

What the data says

Ashe

Role
damage
Base health
250
Armor health
0
Shield health
0
Total health pool
250
Abilities
The Viper · Coach Gun · Dynamite · B.O.B.

Using this reference

Use Ashe as a starting point for a comparison within the same game and version. Check which variant is shown before comparing two numbers: a distance band, operator loadout or hero form can change what a row describes. A value missing from the source is not a zero.

When choosing between entries, decide what matters for your next match first. Damage, ammunition, reload time and ability access answer different questions. Change one part of the comparison at a time; a larger number in one column does not establish that an entire loadout is better.

One useful comparison

For Base health, Ashe is listed at 250, compared with 225 for Freja: a difference of 25. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Plan your scenario

Side-by-side reference
DetailAsheAnaDifference
Roledamagesupport—
Base health2502500
Armor health000
Shield health000
Total health pool2502500
AbilitiesThe Viper · Coach Gun · Dynamite · B.O.B.Biotic Rifle · Sleep Dart · Biotic Grenade · Nano Boost—

A name without a verified local label stays in the source language. The surrounding guide and controls are localized; identifiers are not invented translations.

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