Guild Wars 2

Mighty Jute Insignia · Guild Wars 2: Ingredients and crafting planner

Mighty Jute Insignia · Bolt of Jute × 1 + Vial of Weak Blood × 3

What the data says

41

Crafting discipline
Leatherworker · Armorsmith · Tailor
Recipe skill level
0
Recipe / training time (s)
1
Recipe unlock flags
AutoLearned
Direct ingredients · Output per craft: 1
DetailValue
Bolt of Jute1
Vial of Weak Blood3

Using this reference

Before gathering materials for Mighty Jute Insignia, choose the recipe or variant you actually intend to make. Alternative recipes are separate shopping lists: combining their inputs would overstate the cost. The quantity you enter is the number of finished items you want, so a recipe that produces several at once may leave a small surplus.

Start with the ingredients you have the least of. A large stock of one material cannot make up for a shortage of another. The list covers the final crafting step; if an ingredient is itself crafted, open its reference separately before planning a gathering trip.

A worked example

Suppose you want 4 × Mighty Jute Insignia. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Bolt of Jute × 4 and Vial of Weak Blood × 12.

One useful comparison

For Recipe skill level, Mighty Jute Insignia is listed at 0, compared with 25 for Healing Jute Insignia: a difference of 25. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Plan your scenario

Result

Crafts required: 1 · Output per craft: 1 · Result: 1

Direct ingredients

  • Bolt of Jute × 1
  • Vial of Weak Blood × 3

How it is calculated

crafts = ceiling(items wanted ÷ output per craft); each ingredient = crafts × amount per craft

This adds direct inputs for the selected recipe. It does not recursively craft ingredients, include inventory, or assume bonuses, parallel production or unlocks.

Side-by-side reference
Detail41Soft Wood PlankDifference
Crafting disciplineLeatherworker · Armorsmith · TailorArtificer · Weaponsmith · Scribe · Huntsman—
Recipe skill level075-75
Recipe / training time (s)110
Recipe unlock flagsAutoLearnedAutoLearned—

A name without a verified local label stays in the source language. The surrounding guide and controls are localized; identifiers are not invented translations.

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