Dota 2
Axe: Hero attribute growth planner
Axe has Strength 25 (+2.7), Agility 18 (+1.7) and Intelligence 18 (+1.6) in the official feed. Choose a level to inspect the unmodified attribute progression.
Each attribute uses base + growth × (level − 1). This does not model facets, talents, innate bonuses, items or temporary effects. Feed HP, mana and armor are shown as separate source values, not recalculated from an assumed universal formula.
Source facts
- Strength
- 25
- Strength per level
- 2.7
- Agility
- 18
- Agility per level
- 1.7
- Intelligence
- 18
- Intelligence per level
- 1.6
- Attack range
- 150
- Movement speed
- 315
- Armor
- 3
- HP in feed
- 670
- Mana in feed
- 291
Ability names
- Berserker's Call
- Battle Hunger
- Counter Helix
- Culling Blade
- One Man Army
Using this reference
For Axe, compare the starting attributes with their growth rather than looking only at level one. Move the level input to the point you want to inspect, then compare another hero at that same level. Otherwise a difference in level can look like a difference between heroes.
This is an attribute projection from the source values. It does not add items or turn the resulting attributes into a complete damage or survivability score. If one starting attribute is zero, read the page’s source note before assuming the record is incomplete.
One useful comparison
For Armor, Axe is listed at 3, compared with 2.83 for Earth Spirit: a difference of 0.17. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.
Plan your scenario
Result
- Strength
- 25
- Agility
- 18
- Intelligence
- 18
Formula
attribute = base + growth × (level − 1)
Item, ability and equipment names without a local source label remain English source identifiers.
Related entries
Sources and version
Valve datafeed · 2026-11-03
Snapshot reviewed · 2026-11-03