Age of Empires II: Definitive Edition

Fishing Ship · Age of Empires II: Definitive Edition: Unit costs and base values

Fishing Ship · Wood × 75

What the data says

Fishing Ship

Base health
50
Base attack / Attack level
0
Melee armor
1
Pierce armor
1
Base range
0
Reload / attack interval (s)
0
Recipe / training time (s)
40
Line of sight
5
Direct ingredients · Output per craft: 1
DetailValue
Wood75

Using this reference

Check the version of Fishing Ship before comparing its numbers. Age, civilization, tier or star level can identify different records under the same unit name. Costs and population belong to the selected record, so compare like with like before planning a group.

If materials are listed, use the quantity calculator for the number of units you want to produce. That total is a resource budget, not a combat forecast. The table does not model positioning, opposing units, upgrades or a complete army composition.

A worked example

Suppose you want 4 × Fishing Ship. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Wood × 300.

One useful comparison

For Base health, Fishing Ship is listed at 50, compared with 45 for Chu Ko Nu: a difference of 5. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Plan your scenario

Result

Crafts required: 1 · Output per craft: 1 · Result: 1

Direct ingredients

  • Wood × 75

How it is calculated

crafts = ceiling(items wanted ÷ output per craft); each ingredient = crafts × amount per craft

This adds direct inputs for the selected recipe. It does not recursively craft ingredients, include inventory, or assume bonuses, parallel production or unlocks.

Side-by-side reference
DetailFishing ShipArcherDifference
Base health503020
Base attack / Attack level04-4
Melee armor101
Pierce armor101
Base range04-4
Reload / attack interval (s)02-2
Recipe / training time (s)40355
Line of sight56-1

A name without a verified local label stays in the source language. The surrounding guide and controls are localized; identifiers are not invented translations.

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