Minecraft · Deepslate blocks | Compare

Choose a variant below. Closely related recipes, conditions or opening branches are collected here so you can compare them without moving between almost identical pages.

The version and limits of the original source apply to every entry. Quantities and requirements belong to the named variant; do not add alternative recipes or opening lines together.

These options share a planning task. Their differences stay visible in the individual rows and calculators.

These recipes cover vanilla Minecraft Java Edition 1.21.4. They are not recipes for Minecraft Classic, browser recreations or a promise of compatibility with Bedrock, mods or other versions.

Using this reference

For Deepslate blocks, choose the crafting method before entering a target quantity. A crafting-grid recipe and a stonecutter recipe can produce different amounts from the same kind of input. The calculator rounds up to complete operations, so compare the output and surplus as well as the ingredient total.

An ingredient group separated by slashes means alternatives for that slot, not a request to collect every listed item. Keep the layout of a shaped recipe intact. Furnace time is shown per operation; it is not a fuel budget or the completion time of several parallel furnaces.

Chiseled Deepslate

How many materials do I need?

Operations needed
64
Items produced
64
Extra items
0
  • 128 × Cobbled Deepslate Slab

Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.

Crafting · Output: 1

Cobbled Deepslate Slab × 2

Crafting layout
Cobbled Deepslate Slab
Cobbled Deepslate Slab

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Stonecutter · Output: 1

Cobbled Deepslate × 1

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A worked example

Suppose you want 4 × Chiseled Deepslate. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Cobbled Deepslate Slab × 8.

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Cracked Deepslate Bricks

How many materials do I need?

Operations needed
64
Items produced
64
Extra items
0
  • 64 × Deepslate Bricks

Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.

Furnace · Output: 1

Deepslate Bricks × 1

Seconds: 10 · XP: 0.1

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A worked example

Suppose you want 4 × Cracked Deepslate Bricks. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Deepslate Bricks × 4.

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Cracked Deepslate Tiles

How many materials do I need?

Operations needed
64
Items produced
64
Extra items
0
  • 64 × Deepslate Tiles

Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.

Furnace · Output: 1

Deepslate Tiles × 1

Seconds: 10 · XP: 0.1

Check the source

A worked example

Suppose you want 4 × Cracked Deepslate Tiles. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Deepslate Tiles × 4.

Check the source ↗

Deepslate

How many materials do I need?

Operations needed
64
Items produced
64
Extra items
0
  • 64 × Cobbled Deepslate

Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.

Furnace · Output: 1

Cobbled Deepslate × 1

Seconds: 10 · XP: 0.1

Check the source

A worked example

Suppose you want 4 × Deepslate. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Cobbled Deepslate × 4.

Check the source ↗

Deepslate Bricks

How many materials do I need?

Operations needed
16
Items produced
64
Extra items
0
  • 64 × Polished Deepslate

Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.

Crafting · Output: 4

Polished Deepslate × 4

Crafting layout
Polished DeepslatePolished Deepslate
Polished DeepslatePolished Deepslate

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Stonecutter · Output: 1

Cobbled Deepslate × 1

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Stonecutter · Output: 1

Polished Deepslate × 1

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A worked example

Suppose you want 13 × Deepslate Bricks. This recipe produces 4 per operation, so you need 4 operations. That produces 16 in total, leaving 3 extra. The direct material list is Polished Deepslate × 16.

Check the source ↗

Deepslate Tiles

How many materials do I need?

Operations needed
16
Items produced
64
Extra items
0
  • 64 × Deepslate Bricks

Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.

Crafting · Output: 4

Deepslate Bricks × 4

Crafting layout
Deepslate BricksDeepslate Bricks
Deepslate BricksDeepslate Bricks

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Stonecutter · Output: 1

Cobbled Deepslate × 1

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Stonecutter · Output: 1

Deepslate Bricks × 1

Check the source

Stonecutter · Output: 1

Polished Deepslate × 1

Check the source

A worked example

Suppose you want 13 × Deepslate Tiles. This recipe produces 4 per operation, so you need 4 operations. That produces 16 in total, leaving 3 extra. The direct material list is Deepslate Bricks × 16.

Check the source ↗

Polished Deepslate

How many materials do I need?

Operations needed
16
Items produced
64
Extra items
0
  • 64 × Cobbled Deepslate

Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.

Crafting · Output: 4

Cobbled Deepslate × 4

Crafting layout
Cobbled DeepslateCobbled Deepslate
Cobbled DeepslateCobbled Deepslate

Check the source

Stonecutter · Output: 1

Cobbled Deepslate × 1

Check the source

A worked example

Suppose you want 13 × Polished Deepslate. This recipe produces 4 per operation, so you need 4 operations. That produces 16 in total, leaving 3 extra. The direct material list is Cobbled Deepslate × 16.

Check the source ↗

Game and item names below retain the source’s English identifiers so you can find them in the linked documentation.

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