Minecraft · Colors: dyes | Compare
Choose a variant below. Closely related recipes, conditions or opening branches are collected here so you can compare them without moving between almost identical pages.
The version and limits of the original source apply to every entry. Quantities and requirements belong to the named variant; do not add alternative recipes or opening lines together.
These options share a planning task. Their differences stay visible in the individual rows and calculators.
These recipes cover vanilla Minecraft Java Edition 1.21.4. They are not recipes for Minecraft Classic, browser recreations or a promise of compatibility with Bedrock, mods or other versions.
Using this reference
For Colors: dyes, choose the crafting method before entering a target quantity. A crafting-grid recipe and a stonecutter recipe can produce different amounts from the same kind of input. The calculator rounds up to complete operations, so compare the output and surplus as well as the ingredient total.
An ingredient group separated by slashes means alternatives for that slot, not a request to collect every listed item. Keep the layout of a shaped recipe intact. Furnace time is shown per operation; it is not a fuel budget or the completion time of several parallel furnaces.
Black Dye
How many materials do I need?
- Operations needed
- 64
- Items produced
- 64
- Extra items
- 0
- 64 × Ink Sac
Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.
A worked example
Suppose you want 4 × Black Dye. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Ink Sac × 4.
Blue Dye
How many materials do I need?
- Operations needed
- 64
- Items produced
- 64
- Extra items
- 0
- 64 × Lapis Lazuli
Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.
A worked example
Suppose you want 4 × Blue Dye. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Lapis Lazuli × 4.
Brown Dye
How many materials do I need?
- Operations needed
- 64
- Items produced
- 64
- Extra items
- 0
- 64 × Cocoa Beans
Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.
A worked example
Suppose you want 4 × Brown Dye. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Cocoa Beans × 4.
Cyan Dye
How many materials do I need?
- Operations needed
- 32
- Items produced
- 64
- Extra items
- 0
- 32 × Blue Dye
- 32 × Green Dye
Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.
A worked example
Suppose you want 7 × Cyan Dye. This recipe produces 2 per operation, so you need 4 operations. That produces 8 in total, leaving 1 extra. The direct material list is Blue Dye × 4 and Green Dye × 4.
Gray Dye
How many materials do I need?
- Operations needed
- 32
- Items produced
- 64
- Extra items
- 0
- 32 × Black Dye
- 32 × White Dye
Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.
A worked example
Suppose you want 7 × Gray Dye. This recipe produces 2 per operation, so you need 4 operations. That produces 8 in total, leaving 1 extra. The direct material list is Black Dye × 4 and White Dye × 4.
Green Dye
How many materials do I need?
- Operations needed
- 64
- Items produced
- 64
- Extra items
- 0
- 64 × Cactus
Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.
A worked example
Suppose you want 4 × Green Dye. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Cactus × 4.
Light Blue Dye
How many materials do I need?
- Operations needed
- 64
- Items produced
- 64
- Extra items
- 0
- 64 × Blue Orchid
Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.
A worked example
Suppose you want 4 × Light Blue Dye. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Blue Orchid × 4.
Light Gray Dye
How many materials do I need?
- Operations needed
- 64
- Items produced
- 64
- Extra items
- 0
- 64 × Azure Bluet
Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.
A worked example
Suppose you want 4 × Light Gray Dye. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Azure Bluet × 4.
Lime Dye
How many materials do I need?
- Operations needed
- 32
- Items produced
- 64
- Extra items
- 0
- 32 × Green Dye
- 32 × White Dye
Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.
A worked example
Suppose you want 7 × Lime Dye. This recipe produces 2 per operation, so you need 4 operations. That produces 8 in total, leaving 1 extra. The direct material list is Green Dye × 4 and White Dye × 4.
Magenta Dye
How many materials do I need?
- Operations needed
- 64
- Items produced
- 64
- Extra items
- 0
- 64 × Allium
Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.
A worked example
Suppose you want 4 × Magenta Dye. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Allium × 4.
Orange Dye
How many materials do I need?
- Operations needed
- 64
- Items produced
- 64
- Extra items
- 0
- 64 × Open Eyeblossom
Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.
A worked example
Suppose you want 4 × Orange Dye. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Open Eyeblossom × 4.
Pink Dye
How many materials do I need?
- Operations needed
- 32
- Items produced
- 64
- Extra items
- 0
- 32 × Peony
Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.
A worked example
Suppose you want 7 × Pink Dye. This recipe produces 2 per operation, so you need 4 operations. That produces 8 in total, leaving 1 extra. The direct material list is Peony × 4.
Purple Dye
How many materials do I need?
- Operations needed
- 32
- Items produced
- 64
- Extra items
- 0
- 32 × Blue Dye
- 32 × Red Dye
Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.
A worked example
Suppose you want 7 × Purple Dye. This recipe produces 2 per operation, so you need 4 operations. That produces 8 in total, leaving 1 extra. The direct material list is Blue Dye × 4 and Red Dye × 4.
Red Dye
How many materials do I need?
- Operations needed
- 64
- Items produced
- 64
- Extra items
- 0
- 64 × Beetroot
Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.
A worked example
Suppose you want 4 × Red Dye. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Beetroot × 4.
White Dye
How many materials do I need?
- Operations needed
- 64
- Items produced
- 64
- Extra items
- 0
- 64 × Bone Meal
Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.
A worked example
Suppose you want 4 × White Dye. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Bone Meal × 4.
Yellow Dye
How many materials do I need?
- Operations needed
- 64
- Items produced
- 64
- Extra items
- 0
- 64 × Dandelion
Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.
A worked example
Suppose you want 4 × Yellow Dye. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Dandelion × 4.
Game and item names below retain the source’s English identifiers so you can find them in the linked documentation.