Minecraft · Colors: candles | Compare
Choose a variant below. Closely related recipes, conditions or opening branches are collected here so you can compare them without moving between almost identical pages.
The version and limits of the original source apply to every entry. Quantities and requirements belong to the named variant; do not add alternative recipes or opening lines together.
These options share a planning task. Their differences stay visible in the individual rows and calculators.
These recipes cover vanilla Minecraft Java Edition 1.21.4. They are not recipes for Minecraft Classic, browser recreations or a promise of compatibility with Bedrock, mods or other versions.
Using this reference
For Colors: candles, choose the crafting method before entering a target quantity. A crafting-grid recipe and a stonecutter recipe can produce different amounts from the same kind of input. The calculator rounds up to complete operations, so compare the output and surplus as well as the ingredient total.
An ingredient group separated by slashes means alternatives for that slot, not a request to collect every listed item. Keep the layout of a shaped recipe intact. Furnace time is shown per operation; it is not a fuel budget or the completion time of several parallel furnaces.
Black Candle
How many materials do I need?
- Operations needed
- 64
- Items produced
- 64
- Extra items
- 0
- 64 × Candle
- 64 × Black Dye
Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.
A worked example
Suppose you want 4 × Black Candle. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Candle × 4 and Black Dye × 4.
Blue Candle
How many materials do I need?
- Operations needed
- 64
- Items produced
- 64
- Extra items
- 0
- 64 × Candle
- 64 × Blue Dye
Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.
A worked example
Suppose you want 4 × Blue Candle. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Candle × 4 and Blue Dye × 4.
Brown Candle
How many materials do I need?
- Operations needed
- 64
- Items produced
- 64
- Extra items
- 0
- 64 × Candle
- 64 × Brown Dye
Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.
A worked example
Suppose you want 4 × Brown Candle. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Candle × 4 and Brown Dye × 4.
Cyan Candle
How many materials do I need?
- Operations needed
- 64
- Items produced
- 64
- Extra items
- 0
- 64 × Candle
- 64 × Cyan Dye
Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.
A worked example
Suppose you want 4 × Cyan Candle. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Candle × 4 and Cyan Dye × 4.
Gray Candle
How many materials do I need?
- Operations needed
- 64
- Items produced
- 64
- Extra items
- 0
- 64 × Candle
- 64 × Gray Dye
Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.
A worked example
Suppose you want 4 × Gray Candle. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Candle × 4 and Gray Dye × 4.
Green Candle
How many materials do I need?
- Operations needed
- 64
- Items produced
- 64
- Extra items
- 0
- 64 × Candle
- 64 × Green Dye
Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.
A worked example
Suppose you want 4 × Green Candle. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Candle × 4 and Green Dye × 4.
Light Blue Candle
How many materials do I need?
- Operations needed
- 64
- Items produced
- 64
- Extra items
- 0
- 64 × Candle
- 64 × Light Blue Dye
Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.
A worked example
Suppose you want 4 × Light Blue Candle. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Candle × 4 and Light Blue Dye × 4.
Light Gray Candle
How many materials do I need?
- Operations needed
- 64
- Items produced
- 64
- Extra items
- 0
- 64 × Candle
- 64 × Light Gray Dye
Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.
A worked example
Suppose you want 4 × Light Gray Candle. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Candle × 4 and Light Gray Dye × 4.
Lime Candle
How many materials do I need?
- Operations needed
- 64
- Items produced
- 64
- Extra items
- 0
- 64 × Candle
- 64 × Lime Dye
Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.
A worked example
Suppose you want 4 × Lime Candle. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Candle × 4 and Lime Dye × 4.
Magenta Candle
How many materials do I need?
- Operations needed
- 64
- Items produced
- 64
- Extra items
- 0
- 64 × Candle
- 64 × Magenta Dye
Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.
A worked example
Suppose you want 4 × Magenta Candle. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Candle × 4 and Magenta Dye × 4.
Orange Candle
How many materials do I need?
- Operations needed
- 64
- Items produced
- 64
- Extra items
- 0
- 64 × Candle
- 64 × Orange Dye
Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.
A worked example
Suppose you want 4 × Orange Candle. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Candle × 4 and Orange Dye × 4.
Pink Candle
How many materials do I need?
- Operations needed
- 64
- Items produced
- 64
- Extra items
- 0
- 64 × Candle
- 64 × Pink Dye
Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.
A worked example
Suppose you want 4 × Pink Candle. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Candle × 4 and Pink Dye × 4.
Purple Candle
How many materials do I need?
- Operations needed
- 64
- Items produced
- 64
- Extra items
- 0
- 64 × Candle
- 64 × Purple Dye
Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.
A worked example
Suppose you want 4 × Purple Candle. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Candle × 4 and Purple Dye × 4.
Red Candle
How many materials do I need?
- Operations needed
- 64
- Items produced
- 64
- Extra items
- 0
- 64 × Candle
- 64 × Red Dye
Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.
A worked example
Suppose you want 4 × Red Candle. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Candle × 4 and Red Dye × 4.
White Candle
How many materials do I need?
- Operations needed
- 64
- Items produced
- 64
- Extra items
- 0
- 64 × Candle
- 64 × White Dye
Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.
A worked example
Suppose you want 4 × White Candle. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Candle × 4 and White Dye × 4.
Yellow Candle
How many materials do I need?
- Operations needed
- 64
- Items produced
- 64
- Extra items
- 0
- 64 × Candle
- 64 × Yellow Dye
Rounded up to complete operations. These are direct recipe inputs, not a recursive raw-material shopping list. Reusable containers may be returned by the game.
A worked example
Suppose you want 4 × Yellow Candle. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Candle × 4 and Yellow Dye × 4.
Game and item names below retain the source’s English identifiers so you can find them in the linked documentation.