Subnautica

Reactor Rod · Subnautica: Ingredients and crafting planner

Reactor Rod · Uraninite Crystal × 3 + Lead × 1 + Titanium × 1 + Glass × 1

What the data says

Reactor Rod

Base output
1
Direct ingredients · Output per craft: 1
DetailValue
Uraninite Crystal3
Lead1
Titanium1
Glass1

Using this reference

Before gathering materials for Reactor Rod, choose the recipe or variant you actually intend to make. Alternative recipes are separate shopping lists: combining their inputs would overstate the cost. The quantity you enter is the number of finished items you want, so a recipe that produces several at once may leave a small surplus.

Start with the ingredients you have the least of. A large stock of one material cannot make up for a shortage of another. The list covers the final crafting step; if an ingredient is itself crafted, open its reference separately before planning a gathering trip.

A worked example

Suppose you want 4 × Reactor Rod. This recipe produces 1 per operation, so you need 4 operations. That produces 4 in total. The direct material list is Uraninite Crystal × 12, Lead × 4, Titanium × 4, and Glass × 4.

One useful comparison

For Base output, Reactor Rod is listed at 1, compared with 2 for Silicone Rubber: a difference of 1. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Plan your scenario

Result

Crafts required: 1 · Output per craft: 1 · Result: 1

Direct ingredients

  • Uraninite Crystal × 3
  • Lead × 1
  • Titanium × 1
  • Glass × 1

How it is calculated

crafts = ceiling(items wanted ÷ output per craft); each ingredient = crafts × amount per craft

This adds direct inputs for the selected recipe. It does not recursively craft ingredients, include inventory, or assume bonuses, parallel production or unlocks.

Side-by-side reference
DetailReactor RodAdvanced Wiring KitDifference
Base output110

A name without a verified local label stays in the source language. The surrounding guide and controls are localized; identifiers are not invented translations.

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