Stardew Valley · spring | Compare

Choose a variant below. Closely related recipes, conditions or opening branches are collected here so you can compare them without moving between almost identical pages.

The version and limits of the original source apply to every entry. Quantities and requirements belong to the named variant; do not add alternative recipes or opening lines together.

These options share a planning task. Their differences stay visible in the individual rows and calculators.

Using this reference

For spring, treat the planting day as day zero of the growth interval: the first harvest is planting day plus the listed growth time. Later dates use the regrowth interval where one is recorded. The calendar stops at day 28 and does not carry the plant into another season.

Compare the last listed harvest with the season you intend to use. The schedule is a baseline without growth-speed adjustments. Sale price and seed cost are separate fields; counting harvest dates alone does not calculate net profit, crop quality or the value of processing the harvest.

Parsnip

Seasons
Spring
Days to maturity
4
Days between harvests
—
Price
35

Seeds: Parsnip Seeds · Minimum items per harvest: 1

Seed purchase price

  • Pierre's: 20g
  • JojaMart: 25g

Harvests in this window

5

Plan within a 28-day season window, with no growth bonuses. Planting day + growth time gives the first harvest; regrowth then repeats. Multi-season crops can continue into their next supported season. Prices use base quality, without professions.

Planting day + Growth days = Harvests in this window 1

Check the source ↗ · 1.6 community snapshot

Green Bean

Seasons
Spring
Days to maturity
10
Days between harvests
3
Price
40

Seeds: Bean Starter · Minimum items per harvest: 1

Seed purchase price

  • Pierre's: 60g
  • JojaMart: 75g

Harvests in this window

11 · 14 · 17 · 20 · 23 · 26

Plan within a 28-day season window, with no growth bonuses. Planting day + growth time gives the first harvest; regrowth then repeats. Multi-season crops can continue into their next supported season. Prices use base quality, without professions.

Planting day + Growth days = Harvests in this window 1

Check the source ↗ · 1.6 community snapshot

Cauliflower

Seasons
Spring
Days to maturity
12
Days between harvests
—
Price
175

Seeds: Cauliflower Seeds · Minimum items per harvest: 1

Seed purchase price

  • Pierre's: 80g
  • JojaMart: 100g

Harvests in this window

13

Plan within a 28-day season window, with no growth bonuses. Planting day + growth time gives the first harvest; regrowth then repeats. Multi-season crops can continue into their next supported season. Prices use base quality, without professions.

Planting day + Growth days = Harvests in this window 1

Check the source ↗ · 1.6 community snapshot

Potato

Seasons
Spring
Days to maturity
6
Days between harvests
—
Price
80

Seeds: Potato Seeds · Minimum items per harvest: 1

Seed purchase price

  • Pierre's: 50g
  • JojaMart: 63g

Harvests in this window

7

Plan within a 28-day season window, with no growth bonuses. Planting day + growth time gives the first harvest; regrowth then repeats. Multi-season crops can continue into their next supported season. Prices use base quality, without professions.

Planting day + Growth days = Harvests in this window 1

Check the source ↗ · 1.6 community snapshot

Garlic

Seasons
Spring
Days to maturity
4
Days between harvests
—
Price
60

Seeds: Garlic Seeds · Minimum items per harvest: 1

Seed purchase price

  • Pierre's: 40g
  • JojaMart: 50g

Harvests in this window

5

Plan within a 28-day season window, with no growth bonuses. Planting day + growth time gives the first harvest; regrowth then repeats. Multi-season crops can continue into their next supported season. Prices use base quality, without professions.

Planting day + Growth days = Harvests in this window 1

Check the source ↗ · 1.6 community snapshot

Kale

Seasons
Spring
Days to maturity
6
Days between harvests
—
Price
110

Seeds: Kale Seeds · Minimum items per harvest: 1

Seed purchase price

  • Pierre's: 70g
  • JojaMart: 88g

Harvests in this window

7

Plan within a 28-day season window, with no growth bonuses. Planting day + growth time gives the first harvest; regrowth then repeats. Multi-season crops can continue into their next supported season. Prices use base quality, without professions.

Planting day + Growth days = Harvests in this window 1

Check the source ↗ · 1.6 community snapshot

Rhubarb

Seasons
Spring
Days to maturity
13
Days between harvests
—
Price
220

Seeds: Rhubarb Seeds · Minimum items per harvest: 1

Seed purchase price

  • Oasis: 100g

Harvests in this window

14

Plan within a 28-day season window, with no growth bonuses. Planting day + growth time gives the first harvest; regrowth then repeats. Multi-season crops can continue into their next supported season. Prices use base quality, without professions.

Planting day + Growth days = Harvests in this window 1

Check the source ↗ · 1.6 community snapshot

Strawberry

Seasons
Spring
Days to maturity
8
Days between harvests
4
Price
120

Seeds: Strawberry Seeds · Minimum items per harvest: 1

Seed purchase price

  • Egg Festival: 100g

Harvests in this window

9 · 13 · 17 · 21 · 25

Plan within a 28-day season window, with no growth bonuses. Planting day + growth time gives the first harvest; regrowth then repeats. Multi-season crops can continue into their next supported season. Prices use base quality, without professions.

Planting day + Growth days = Harvests in this window 1

Check the source ↗ · 1.6 community snapshot

Unmilled Rice

Seasons
Spring
Days to maturity
8
Days between harvests
—
Price
30

Seeds: Rice Shoot · Minimum items per harvest: 1

Seed purchase price

  • Pierre's: 40g
  • JojaMart: 50g

Harvests in this window

9

Plan within a 28-day season window, with no growth bonuses. Planting day + growth time gives the first harvest; regrowth then repeats. Multi-season crops can continue into their next supported season. Prices use base quality, without professions.

Planting day + Growth days = Harvests in this window 1

Check the source ↗ · 1.6 community snapshot

Tulip

Seasons
Spring
Days to maturity
6
Days between harvests
—
Price
30

Seeds: Tulip Bulb · Minimum items per harvest: 1

Seed purchase price

  • Pierre's: 20g
  • JojaMart: 25g

Harvests in this window

7

Plan within a 28-day season window, with no growth bonuses. Planting day + growth time gives the first harvest; regrowth then repeats. Multi-season crops can continue into their next supported season. Prices use base quality, without professions.

Planting day + Growth days = Harvests in this window 1

Check the source ↗ · 1.6 community snapshot

Blue Jazz

Seasons
Spring
Days to maturity
7
Days between harvests
—
Price
50

Seeds: Jazz Seeds · Minimum items per harvest: 1

Seed purchase price

  • Pierre's: 30g
  • JojaMart: 38g

Harvests in this window

8

Plan within a 28-day season window, with no growth bonuses. Planting day + growth time gives the first harvest; regrowth then repeats. Multi-season crops can continue into their next supported season. Prices use base quality, without professions.

Planting day + Growth days = Harvests in this window 1

Check the source ↗ · 1.6 community snapshot

Carrot

Seasons
Spring
Days to maturity
3
Days between harvests
—
Price
35

Seeds: Carrot Seeds · Minimum items per harvest: 1

Seed purchase price

    Harvests in this window

    4

    Plan within a 28-day season window, with no growth bonuses. Planting day + growth time gives the first harvest; regrowth then repeats. Multi-season crops can continue into their next supported season. Prices use base quality, without professions.

    Planting day + Growth days = Harvests in this window 1

    Check the source ↗ · 1.6 community snapshot

    Game and item names below retain the source’s English identifiers so you can find them in the linked documentation.

    Back to the collection →