Rainbow Six Siege

Mute · Rainbow Six Siege: Loadout and base reference

Mute · Side: defense · Speed rating: 2 · Armor rating: 2

What the data says

Mute

Side
defense
Speed rating
2
Armor rating
2
Primary weapons
MP5K · M590A1
Secondary weapons
P226 Mk 25 · SMG-11
Unique gadget
Signal Disruptor
Gadget choices
Bulletproof Camera · Nitro Cell

Using this reference

Use Mute as a starting point for a comparison within the same game and version. Check which variant is shown before comparing two numbers: a distance band, operator loadout or hero form can change what a row describes. A value missing from the source is not a zero.

When choosing between entries, decide what matters for your next match first. Damage, ammunition, reload time and ability access answer different questions. Change one part of the comparison at a time; a larger number in one column does not establish that an entire loadout is better.

One useful comparison

For Speed rating, Mute is listed at 2, compared with 3 for Bandit: a difference of 1. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Plan your scenario

Side-by-side reference
DetailMuteStrikerDifference
Sidedefenseattack—
Speed rating220
Armor rating220
Primary weaponsMP5K · M590A1M4 · M249 · SR-25—
Secondary weaponsP226 Mk 25 · SMG-115.7 USG · ITA12S—
Unique gadgetSignal DisruptorGadget Pouch—
Gadget choicesBulletproof Camera · Nitro CellBreach Charge · Stun Grenade—

A name without a verified local label stays in the source language. The surrounding guide and controls are localized; identifiers are not invented translations.

Related entries

Browse this game →

Sources and snapshot

Rainbow Six Siege · Sources and snapshot ↗

Snapshot reviewed:

Source detail ↗

Browse all game collections →