Overwatch 2

Wrecking Ball · Overwatch 2: Loadout and base reference

Wrecking Ball · Role: tank · Base health: 450 · Armor health: 125

What the data says

Wrecking Ball

Role
tank
Base health
450
Armor health
125
Shield health
150
Total health pool
725
Abilities
Quad Cannons · Grappling Claw · Roll · Piledriver · Adaptive Shield · Minefield

Using this reference

Use Wrecking Ball as a starting point for a comparison within the same game and version. Check which variant is shown before comparing two numbers: a distance band, operator loadout or hero form can change what a row describes. A value missing from the source is not a zero.

When choosing between entries, decide what matters for your next match first. Damage, ammunition, reload time and ability access answer different questions. Change one part of the comparison at a time; a larger number in one column does not establish that an entire loadout is better.

One useful comparison

For Base health, Wrecking Ball is listed at 450, compared with 425 for Hazard: a difference of 25. This compares that field in the recorded variants only. Read the other fields before deciding whether the trade-off matters to your use.

Plan your scenario

Side-by-side reference
DetailWrecking BallAnaDifference
Roletanksupport—
Base health450250200
Armor health1250125
Shield health1500150
Total health pool725250475
AbilitiesQuad Cannons · Grappling Claw · Roll · Piledriver · Adaptive Shield · MinefieldBiotic Rifle · Sleep Dart · Biotic Grenade · Nano Boost—

A name without a verified local label stays in the source language. The surrounding guide and controls are localized; identifiers are not invented translations.

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Sources and snapshot

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